Pillars of Eternity
Obsidian (and its Kickstarter backers) have done it: Pillars of Eternity is one of the best RPGs since Baldur's Gate.
A deep, rich, and wonderfully written RPG that lives up to the towering legacy of the games that inspired it.
In keeping so close to the Baldur's Gate/Infinity Engine template, Pillars of Eternity can't help but inherit a few old flaws, and it would have been nice to see a bit more personality of its own shine through its carefully traditional design and shell. That said, what most stands out is just how well it manages to modernise the experience of playing those games and stand apart from them as an epic adventure in its own right. It's an RPG with design firmly rooted in nostalgia, but one that absolutely doesn't rely on it to be enjoyable today. Instead, it's both a great reminder of why those games worked so well, and a brand new adventure well worth the hours upon hours (upon hours upon hours) that it takes to pick away at its secrets and its world.
It's almost entirely backwards-looking, and the characterisation is disappointingly dry, but for fans of Baldur's Gate and its era this will have you partying like it's 1998.
A fantastic tactical RPG for players looking for a deeper and more complex story and gameplay experience
Pillars of Eternity is a lengthy and enjoyable role-playing game that springs from a time-honored tradition.
A well-made, fascinating role-playing game with a lot of heart.
Pillars of Eternity is more than an appeal to nostalgia; it's a rich RPG in its own right, boasting enjoyable combat, a strong story, and masterfully paced quests. What flaws it has — poor pathfinding A.I. and a Stronghold that feels somewhat derserted — are comparatively minor in the grand scheme of things. Right now, its biggest problem is a surfeit of bugs, which seem endemic to Obsidian's RPGs. Ignoring all that, though, Pillars of Eternity is enormously entertaining, and may end up making a strong claim to being one of the best RPGs of the year.
Add in an extensive amount of lore, as well as great writing and detailed conversation options, and the result is a finely-crafted RPG that will take over 60 hours to complete. Be prepared to say "goodbye" to the sun because with so many classes and side quests, most players will want to replay Pillars of Eternity at least once. I guess that's what spray-tans are made for...
Obsidian has crafted a game full of challenge, intrigue, betrayal, and heart. The Eastern Reach is bleak and hopeful at the same time, and the main plot is packed with twists and surprises with staggering ramifications for a world players will feel they have become part of. Its combat is tense and relentless despite the capability to pause at any point, the mechanics offering complex strategic challenges with difficulty settings to accommodate most levels of skill. Pillars of Eternity proudly carries on the legacy of the classic computer RPG, and those who remember them with fondness should find in it a welcome addition to the genre.