Game of Thrones: Episode Four - Sons of Winter Reviews
Episode four, Sons of Winter is arguably the most intense episode yet from Telltales Game of Thrones, from start to finish, you will be questioning every choice made and you will live to regret some in the heat of the moment. Business is certainly picking up in the game of politics.
Narratively, Sons of Winter is a definite improvement over the earlier episodes, and has a much easier, confident pace.
Telltale's Game of Thrones is looking more and more inconsequential.
Game of Thrones Episode 4 starts putting the series on the final straight in terms of action and packs quite a few interesting situations. There are a few of glitches and some choices end up with a game over screen but it's still a pretty enjoyable experience.
Game of Thrones: Episode Four - Sons of Winter again meets the high quality set by previous episodes. The superbly written characters continue to keep people truly invested in their stories and the choices are really beginning to show just how much player choice can influence the tale. This and Tales from the Borderlands are fantastic examples of just why Telltale's games are so well loved.
Game of Thrones: Episode 4 - Sons of Winter is the first episode to end with both intrigue and satisfaction. Though the stories are far from finished, there's finally a feeling that the characters have progressed in positive ways. Only Gared's tale comes off as bland this time, but the interactivity of his episode makes up for it, and you get the sense that he's closer to his promised land. With only two more episodes to go, things will pick up rather quickly, and the wait for the next episode is going to be more excruciating than ever.
The Forrester's finally make a stand as the second act of the series comes to a close. Great pacing ensures this action-packed forth episode is enjoyable throughout, but it's quite clear that greater dangers await players in the next instalment. Regardless, Telltale have done a fine job with Sons of Winter, as the quality of the series continues to rise.
With just two episodes left, the stakes are higher than ever for House Forrester. There is plenty of political intrigue with the balancing of political and diplomatic might to consider. Still, if the books and show have taught us anything, there are precious few happy endings in this world, and I suspect the narrative of these next two episodes in this game will have its share of triumphs but also unexpected, darker surprises.
Despite having some odd reactions from both Dany and the Night's Watch, this episode has plenty of action and story progression that keeps the player interested in the fate of the Forresters.
'Sons of Winter' is another strong showing from Telltale and their take on the morbid, morally ambiguous 'Game of Thrones'. The writing, pacing, and production value are all top notch, it's just the engine holding them back now. This, in terms of the story, is probably the best so far in the season.
It may be a fixed narrative with little alterations, but it's still an interesting narrative, but should that fail at any point than this entire castle built by Telltale may collapse.
Hopefully the fifth episode starts gearing up for a strong finale, because the plight of the Forrester family remains fundamental compelling.
Game of Thrones is really beginning to kick in to high gear as things start to possibly look up for the Forresters in Sons of Winter, but most importantly the characters start to get much-needed shots in the arm.
A major improvement on past episodes, but the narrative arc is hard to distinguish and there's too much thematic crossover with the series. Game of Thrones looks and acts the part but lacks 'water-cooler' moments that shock and provoke discussion.
Nicole Martinez and Brad Kane clearly care a lot about this world, and with episode four, they've introduced a lot of critical momentum to the season that makes it feel like the series has turned a corner.
Why must you make us wait, Telltale? Why?!
Telltale's Game of Thrones series, now over halfway through its first season, has been a huge disappointment so far, but it's been improving steadily, and Episode Four – Sons of Winter proves there's real potential in the concept, even if Telltale might not have been the right candidate for the job. There are the occasional flashes of brilliance here that make you wish the series as a whole could match the same level of quality, but they're appreciated anyway.
I feel conflicted about Game of Thrones by Telltale. I enjoy it at points, when it's happening. The voice acting is great, the graphics are fine, there are fewer bugs this time around, and if I were watching someone else play the game, I think I would enjoy it quite a bit. But the fact that everything I do just seems to be unwritten at the end of every episode, and not in any way that ever makes me triumph, takes me straight out of the action. I can't get invested in this game, because I feel like I'm not doing anything. It might be fine watching Tyrion get put in shackles and carried off as a prisoner, but when the same thing happens to me, I keep wondering why I can't fight back.
Now officially more than halfway through the first season, Telltale's Game of Thrones is really starting to hit its stride. Though my decisions don't feel as impactful as I would like, and this is a constant gripe I have with Telltale's whole "Decisions Matter" approach, Telltale is carving out a nice side story to go along with the books and HBO show.
Game of Thrones Episode 4 will assuredly keep many players engaged and does a great job of creating the potential for an interesting and/or satisfying end.