Sinner: Sacrifice for Redemption Reviews

Sinner: Sacrifice for Redemption is ranked in the 23rd percentile of games scored on OpenCritic.
6.5 / 10.0
Oct 15, 2018

SINNER: Sacrifice for Redemption does possibly everything wrong that every soulslike game before already mastered with ease and delivers no surprises or any gameplay achievements worth mentioning. Besides the solid idea behind the boss rush this game doesn't really offer anything.

Review in German | Read full review

85 / 100
Oct 16, 2018

Sinner: Sacrifice for Redemption is without mercy. Instead of getting stronger you get weaker, taking on deadly enemies to rid the world of sin. It's a challenging and sometimes infuriating gauntlet that requires you to think twice about your actions.

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9.1 / 10.0
Oct 16, 2018

Sinner: Sacrifice for Redemption makes dying interesting. The level down system puts a fun twist to the Souls-like action RPG genre

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Oct 16, 2018

Sinner steals ideas and art design from From Software and also fails on almost all other levels with a sluggish, delayed combat system, a miserable camera and bad technology. Nobody needs this cheap copy.

Review in German | Read full review

9 / 10.0
Oct 16, 2018

Regardless of its minimal shortcomings, Sinner: Sacrifice for Redemption is a hugely fun injection of hardcore combat, and well worth the time of those looking for something fresh.

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Unscored
Oct 15, 2018

In short then we can say that we are facing a Hamlet doubt about the final. On the one hand we have in fact a game with excellent premises, which has many interesting features, first of all the combat system. The way in which it is structured and the care of the bosses, in fact, make us on the one hand hope for a total success of the game. On the other hand, however, we find some untreated features, which needed very little to succeed, like a little care of the environments and a story left a bit 'so. From this title we would have expected a little more on this front, in order to be able to live a complete experience that, so, remains little more than mentioned.

Review in Italian | Read full review

70%
Oct 18, 2018
Sinner: Sacrifice for Redemption Nintendo Switch Review-TOUGH! video thumbnail
7.8 / 10.0
Oct 17, 2018

Overall though, Sinner: Sacrifice for Redemption was a pleasure and a breath of fresh air for the style. While I absolutely love the Souls Series, Bloodborne and The Surge, not having to deal with the environments and instead having all of the effort put into epic boss fights made for a lot of fun and frustration that comes with having to learn and adapt that quickly to rapidly changing situations.

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4.5 / 10.0
Oct 22, 2018

What’s depressing is that the game has so much untapped potential. I have no doubt that it would have been something amazing if there was more time to polish or add to what it already has. Sadly, we’re stuck with what we’re given with.

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6 / 10.0
Oct 16, 2018

Sinner merely serves as a tempting taste of what could be but for those willing to sacrifice an already perfected formula, there is some redemption to be found in this new realm Dark Star Game Studios have brought to life

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3.2 / 5.0
Apr 11, 2019

The difficulty can put a lot of people of but it can also attract people who really want to be challenged and although this might not be as difficult as the original souls games it is certainly up there.

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2.5 / 10.0
Nov 26, 2018

A confusing clash of ideologies and design choices is what ruins this games potential, turning it into one of the more boring and aggravating Dark Souls clones out there.

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7 / 10
Nov 13, 2018

Sinner: Sacrifice for Redemption is a hellish ordeal that proves that patience is a virtue, as the game will test your persistence throughout this quest for atonement. Fans of Dark Souls or the structure of the early Mega Man titles will find a lot to enjoy with this Nintendo eShop release; however, the challenge may prove to be too much for those looking for a more casual affair.

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7 / 10
Oct 13, 2018

Sinner: Sacrifice for Redemption really packs a punch. The whole idea of making a Shadow of the Colossus and Dark Souls hybrid is a risk that this game nails without a doubt. Sure it feels like more could have been added like maybe some levels you have to go through to get to the bosses but it’s not the end of the world. Having a mechanic that makes you weaker, not stronger is a nice twist and certainly makes the boss fights more tense the closer you get to defeating them.

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75 / 100
Oct 16, 2018

The first thing to say about Sinner: Sacrifice for Redemption is that, against all odds, this is a very original experience that has little or nothing to do with Dark Souls. A title designed to torment us with its high degree of difficulty, in which atoning for our sins condemns us to constantly die and be reborn. A title only suitable for the most skilled players, those who never give up; those who do not fear death.

Review in Spanish | Read full review

5 / 10.0
Oct 18, 2018

The essence of Sinner is that you’re dropped pretty unceremoniously, and with little preparation (the tutorial involves learning only the barest of fundamentals to kill a handful of ghosts), right into the deep end...

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Oct 30, 2018

Not only is Sinner: Sacrifice for Redemption a shameless rip-off of the Souls series, it also manages to be a downright irritating game with very little payoff.

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Oct 16, 2018

Sinner Sacrifice for Redemption ultimately feels like an average -- if unforgiving -- boss battler cashing in on the popularity of a certain From Software juggernaut.

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8.1 / 10.0
Oct 16, 2018
SINNER: Sacrifice for Redemption - LIVE - REVIEW (A Boss Focused "Souls-like") video thumbnail
6 / 10.0
Oct 16, 2018

undefined.Frustratingly difficult titles can be rewarding in their own right but need to provide the opportunity to improve without constant defeats to incentivize further attempts. Trying to fight both the bosses of SINNER as well as the controls of the warrior is just an overwhelmingly painful experience. I can only recommend SINNER to those looking for an almost insurmountable challenge, and even then, you're probably better off just sinking those hours into further exploration of Lordran.

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