Elite: Dangerous Reviews
Elite Dangerous is an awesome space simulator game that you can dump tons of hours into, and with it being the only space sim on console i say it’s worth a buy.
Elite Dangerous is just not a fun game to play. It is extremely pretty, and catapulting through space with no particular goal is quite relaxing. When it comes to creating a fun game that keeps the player coming back for more, it still has a long, long way to go.
Elite Dangerous is a simulation with a steep learning curve, but the freedom to explore the Milky Way Galaxy and its 400 billion star systems is unlike anything else on the PS4. Whether playing solo or with friends, you have multiple ways to earn credits to buy and fine-tune your newest space chariot with better parts. You can also just be a tourist on a sightseeing trip. Even though it does not have PSVR support, if you have wanted to go to infinity and beyond in your own ship, this may be the closest we get to the real thing. Despite any other issues, that sense of realism makes Elite Dangerous easy to recommend for anyone who has ever dreamed of voyaging across the cosmos.
It is no secret that I love Elite: Dangerous; I have covered it quite extensively since we first got our hands on the preview in 2014 and ever since I have been utterly hooked. Now, after what seems to me is a lifetime of waiting (it wasn't), Elite: Dangerous is now available on the PlayStation 4 and it is every bit as glorious as the other platforms and in regard to the consoles, it is far, far superior than its Xbox counterpart. With HOTAS peripheral support on the PlayStation 4, Elite: Dangerous is absolutely the game to show that space sims not only work on console, but they excel there.
One day Elite: Dangerous might be worth the price tag, but currently it is not.
I would recommend this game if you want a space experience that you can have by yourself, with friends or with people you meet along the way. While not as big or feature laden like EVE Online or the upcoming ambitious Star Citizen, Elite: Dangerous is a satisfying experience that fills the void of a space simulator game, yet has an easier to climb learning curve and requires less time investment (and is already released). The game is not for everyone though, especially those expected a space combat game or cannot stand grinding for money.
Elite Dangerous is for a very specific type of player. If you're a fan of open-ended universes where you make your own fun, filled to the brim with nuanced customisation and a supportive community, you'll find a lot to love.
Elite: Dangerous feels a bit like a lifestyle choice, honestly. Getting good at piloting and traversing this universe takes almost as long as a full length game in and of itself. For those who endure, there's some exciting things happening in space, but for the rest, the price might be too high. This is clearly an example of a niche game, a remarkably thorough space sim that requires patience and tenacity to unearth its many secrets.
Despite having a slow learning curve, Elite Dangerous becomes excellent in every spacial simulator aspect, with lots of liberty to explore, a huge amount of content and a fun combat system, which makes it the best PS4 title of this genre so far.
Review in Portuguese | Read full review
There's so much to see, do, and explore... if only you knew how.
The content and gameplay of 'Elite' is much as it was during the Preview program, which is to say excellent. The technical issues are much improved, and the addition of CQC is a net positive. It can be a cold, uninviting experience for the new player, but it is a great spaceship game that should not be missed.
In aiming for a slightly different market with this Xbox port, Elite: Dangerous could have fallen foul. However, it's testament to how strong its many different facets are that you can play the game like you're Captain Kirk or Captain Solo and have it work either way.
Even though there is currently a high learning curve and players need to do a little research on their own to get the most out of this galactic sandbox, Frontier Developments has so far demonstrated that they deliver on their promises. Compare that to the 'other' space sim Kickstarter that everyone has been talking about and I think the choice for your next space sim is an easy one to make I would strongly suggest if you are looking for a bit of challenge and want to get sucked into a deep, rewarding game that promises to only get bigger, pick up your Xbox One controller and give Elite: Dangerous a try. I think you will be pleasantly surprised.
It's beautifully modelled, filled with colour, has incredible sound design, the sense of flight is exhilarating, and from time to time a challenging battle presents itself that gets your heart pumping
Elite Dangerous is a very cool, atmospheric experience with an outstanding presentation. The flexible gameplay and progression loop are two great reasons to keep coming back for more if the game's mechanics click for you. However, it is easy to see why some people might be turned off by its aimlessness, and with the lacking narrative contextualising what you're doing, you might be left with the nihilistic question of why you're bothering doing anything at all.
It sounds like I am harping on Elite: Dangerous, but it's a fantastic game and makes one wonder why space sims have been away for so long. For all of its polish in some areas, it has obviously unrefined aspects in others. For all the aspects that let you tell a story about the game, there's little to allow you to create in a story within it. During the first few weeks, the game will absolutely demand your free time, and you will gleefully engage. It just needs a lot more to sustain itself.
The initial hours are a slog then, but for a game that requires months, maybe even years of play to get the most out of, that graft will be pretty small potatoes in the long run. Had Elite: Dangerous been published along traditional routes, such a steep learning curve would have probably been avoided by an industry that all-too-often likes to play things safe.
Elite: Dangerous is still considered a "work in progress" and will be getting updates and new features implemented over time. In its current state, it does have nigh infinite amount of content due to the randomly-generated nature, so there is usually something to keep interest, even if players are spaced out by what feels like hours at a time. It can be immersive thanks to the methodical pacing, but in the end, it is still boring due to the exciting bits being so few and far in between, so it's is a mixed bag in terms of how experiences will vary, depending on who is playing. Elite: Dangerous has its obvious flaws, but the game itself is unique and is unlike anything else on the Xbox One, so for just being different it can be worth a shot.
With a fantastic sense of scale, attention to detail, great combat, and an ambitious vision of a shared universe make Elite: Dangerous well worth checking out. But its let down by punishing opening hours and tedious pacing. If you can stomach these, you'll find an entire cosmos begging to be explored.
The faint of heart need not apply