Sunset Reviews

Sunset is ranked in the 37th percentile of games scored on OpenCritic.
IGN
Top Critic
8 / 10.0
May 21, 2015

Taken slowly, Sunset is a beautiful, fascinating experience.

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Recommended
May 28, 2015

There are moments of humour (you can, if you so choose, arrange Ortega's record collection by genre and title) and in time both you and your character grow attached to this unseen man whom you serve. The game elegantly communicates a very particular kind of relationship in the period world, in all of its power-dynamics and complexity. Some will inevitably find the lack of formal puzzles, collectibles or many of the other attributes of most contemporary video games off-putting. But Sunset, despite its minimalism, is a rare treat. It tells a story about revolution via the reflection of domesticity, an unusual and thrilling use of the video game medium, and one that expands both its scope and its definition.

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PC Gamer
Top Critic
68 / 100
May 29, 2015

Sunset's themes, setting, and plot are plenty interesting, but the player's interaction with them feels incongruous.

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5.8 / 10.0
Jun 8, 2015

The story is fascinating, but the gameplay quickly becomes humdrum and the technical problems are extremely frustrating

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7 / 10
May 25, 2015

Sunset is a creative, powerful story of personal, political, and social conflict.

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Kotaku
Top Critic
Yes
May 26, 2015

Sunset puts players in the middle of a war from an entirely unique perspective, trapping players in a beautiful yet tense apartment that they need to clean every day.

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3 / 5.0
May 22, 2015

The entire world of Sunset is masterfully crafted in every way. The art style is gorgeous, with the apartment bathed in the light of the setting sun every day.

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Unscored
May 21, 2015

Sunset is a wonderfully atmospheric slow burner and a valuable addition to a medium where the predominant approach to conflict is to just give you a big old gun and invite you to get stuck in.

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Unscored
May 19, 2015

"Sunset" feels like a beautiful culmination of their vision, a loving attempt to turn the idea of private interiors into shareable spaces.

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5.5 / 10.0
Jul 8, 2015

Sunset struggles with pacing, technical performance (movement is a tad wonky and it can run sluggish), and a disconnect between how its lead is written and, occasionally, what she does, player depending. The reduction of work to single click means the year's worth of date title cards, going up the elevator, and going down at sunset feels more monotonous than housekeeping. The music and colors are effective at setting mood, though, and there are instances of emotional resonance, strong writing and voice acting. Shorter, more tightly strung, Sunset's character study set against the revolutionary backdrop would've shone brighter, but as is it still leaves you enough to consider and a calendar to change.

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6.5 / 10.0
Jun 12, 2015

Tale of Tales' first-person exploration game touches on interesting concepts and explores a novel style of play, yet fails to fulfill its potential

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May 19, 2015

It's a unique take on the war-based theme, and will evoke your inner voyeur, dazzling in its moments of exposition as well as its suggestive junctures.

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Jun 29, 2015

Its most tangible accomplishment is how it responds when your priorities clash and intermingle with those of the playable character.

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9 / 10.0
May 21, 2015

Sunset is a gift, an all too rare kind of game that focuses on people loving and hurting in mundane but almost unbearable ways. I will return to Ortega's penthouse in San Bavón soon, I imagine; if not in person, than in fond remembrance. It is, after all, the home I never knew I had.

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6.2 / 10.0
May 20, 2015

Sunset survives as the antithesis of contemporary narrative construction, but lacks the confidence and vitality to thrive inside of its admirable periphery. It's all support with little regard for structure.

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8.5 / 10.0
Jun 21, 2015

What starts out as merely unpacking boxes, very quickly begins to feel like more of a private peek into someone's life.

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Unscored
May 25, 2015

Sunset certainly has its niggles, and is rather slow and plodding compared to other indie titles, but this only slightly detracts from some impressive narrative accomplishments.

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5 / 10
Jul 30, 2015

A functional narrative that needed a little subtlety

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5 / 10.0
Jul 12, 2015

It's held down by lacklustre writing, terribly boring gameplay, and even a pretty shoddy technical performance. Maybe there's a reason Sunset has shut the blinds for Tale of Tales.

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84 / 100
May 20, 2015

Though Sunset delights in its complexity, it offers no answers to the friction that results from the intersection of its contrasts. The game consciously places itself at the liminal moment between two points: pure aesthetics and social commitment, wealth and poverty, night and day.

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