Shape of the World Reviews
Shape of the World is a very different offering on the Switch's eShop, and one that we are glad to have experienced despite its shortcomings. Describing it as a video game doesn't feel quite right; it's more of an interactive playground that lets you take a couple of hours out, switch off, and be treated to some thought-provoking aesthetics along the way. It's definitely not for everyone, and it's all over a little too quickly, but Shape of the World is a nicely put together piece of art that deserves the attention of those most intrigued.
Shape of the World isn't a bad game, it just never quite hits its stride in the way a game like this needs to.
Promising a world where you can get lost and yet find peace is a hard sell, though when everything falls into place, Shape of the World provides some noteworthy moments.
What started out as a Kickstarter three years ago, Shape of the World is an impressive accomplishment.
It is certainly a pretty game. The minimalist polygon planes are very evocative, the sound design is lovely, and the abundant bloom lighting creates a mood. There's sort of a goal (get to the next triangle) and when you achieve it, the art style shifts. But I didn't really find it relaxing, I found it boring. And I never got over feeling perplexed.
Shape of the World does not follow the rigid tenets of most games. What Shape of the World proposes is rather a relaxation of the senses thanks to a skillfully-crafted abstract and psychedelic art style which does a very good job at immersing the player into a different state of mind. Pity that it does not propose more of that, as Shape of the World feels too short and with too little interaction, for a game that gets its sensory component right.
Review in Portuguese | Read full review
Shape of the World is the perfect game to pick up after a particularity stressful day at work, and promises to keep you engaged in its simple gameplay through a combination of gorgeous environments and immersive game physics. While it is a tad too short and lacks replayabilty, that first playthrough should be enough to take your mind off stressful everyday issues so you can drift around a colorful world where simply moving forward is the main objective.
Shape of the World brings some rather strong elements to the table, but it also leaves the feeling of unfulfilled potential. It truly is a relaxing title, with an outstanding soundtrack to boot. But the sluggish speed combined with the limited interactivity, and short length, means this is probably best grabbed on sale, and not at its $14.99 launch price.
Shape of the World is a feast of color, sound, and design. It manages to be both serene and occasionally challenging, wondrous and abstract, and has surprising depth, considering that your only goals are to wander around and collect natural trinkets as you go. It's a perfect game for those who want to get lost in a minimalist wonderland of imagination.
The art and music direction in Shape of the World is undeniably delightful but its gameplay lacks purpose, and the game suffers as a result.
Playing Shape of the World is like having a warm bath in a room designed by Peter Alexander while listening to your favourite playlist
Shape of the World is a short, beatiful and relaxing trip through an absurd world; it has some little problems but it works well in every moments.
Review in Italian | Read full review
Shape of the World is an incredibly intoxicating single player game dressed in breath taking artistry.
Brief and wonderful, and something to savour.
To me, Shape of the World feels like Proteus injected with a shallow feeling of progression on a linear path. Removing the freedom and unbound nature without considering the ramifications, it expects you to play with no real motivation nor driving factor. If you are content with a short slow-paced walk through some undeniably interesting scenery, this might yet be for you, but don't be expecting much beyond this.
Shape of the World is an interesting release that is almost more of an experience and not what you'd expect or are used to playing when you hear the word video game. Some of you might call this a walking simulator, which is not that far off, but the way the game is presented and how the music complements the experience, shifting as new shapes and colors come into play, makes this one a game you have to try.
Overall, Shape of the World provides a relaxing virtual playground for players wishing to create their own world. Gorgeous visuals and soothing ambiance make the game perfect for those wishing to kick back and relax with an incredibly chill explorer simulator. Being able to construct worlds with a variety of seeds gives players a reason to explore each area and come back for more. Multiple levels with their own flora and fauna give players new sights to explore. While walking can be slow at times and some visuals actually hinder progress, Shape of the World makes up for these shortcomings in a memorable sandbox experience that's perfect for casual play.
And I admit I rolled my eyes a bit as the creatures I met went from bug-like critters to sea creatures floating… in the air (a trend that culminated with glimpses of a whale floating in the sky). I found it a little cliché and New Age-y. The final moments were impressive and by the time I got to them, I had started enjoying myself, but it took a long time for the game to ramp up to that point.
Shape of The World is exactly what I was expecting: a fun and relaxing exploration game with a soothing soundtrack and a charming art style presented with a nice pallet of colors that invite you to stay in this adventure from start to finish. After waiting for the game for a while, I can certainly say that the wait has been worth it.
Despite being short, Shape of the World can easily start to feel lackluster if it fails to develop a mood altering connection with you. As such, it’s more of a hit or miss.