Mega Man 11 Reviews
The fact that Capcom can't make this decades-old maneuver feel effortless is evidence that this series might need to go in a trash compacter like old machinery.
Mega Man 11 is an overpriced and unsatisfying game with a disappointing soundtrack
It seems Capcom ran out of inspiration partway through making Mega Man 11, as only half the game's stages, bosses, and Special Weapons are up to series standards. There's some old-school fun to be had with the Blue Bomber's latest if you can ignore the bad stuff, but given the eight-year wait, this feels like a Mega misfire.
Despite being one of the oldest brands in the industry, the Mega Man saga has not offered many innovations since its first chapter's debut. Mega Man 11 follows this pattern by offering a great and very difficult gameplay, flawed by the lack of significant new features. If you loved the previous chapters you will definitely like the new one, but if you were looking for some new ideas and a better looking graphics you should try the demo before you buy the full game.
Review in Italian | Read full review
Yet what it lacks in ambition is made up by tight platforming and riveting boss fights — a homage to its more pixelated past Mega fans are sure to enjoy.
Mega Man 11 brings new elements to the series, there are huge changes in the graphics but still this is not a masterpiece and at most it acts as a respectful return for the Mega Man Series.
Review in Persian | Read full review
After eight long years, Mega Man makes his triumphant return. Though it may be the same cut and paste formula from the last 10 entries, Mega Man 11 adds just enough new content to make the Blue Bomber relevant again.
It is a real pleasure the return of this beloved series by millions around the world after waiting for many years since the release of Mega Man 10. I still believe that the game still holding on to its unique style and the difficulty that pulls you to complete the game and to finish it many times, but at the same time while I am in the game I am still certain that its development was quickly terminated and could have been better than the final version that got released. For the fans of the series in which they will enjoy the rare classical experience in Mega Man 11, but as the regular gamer who has no interest in the series may face some difficulties to make him finish the entire game.
Review in Arabic | Read full review
There are some neat little features to the newest Mega Man. However, while it's the kind of game that series fans should enjoy, there just isn't enough to bring it to a new audience.
The initial thrill is sizable, but once it tapers off, Mega Man 11 reveals itself to just be a good game, not a great one. There's no shame in that; I'm just grateful the blue bomber is back. I'd hoped for something that better balanced the old-school with innovation after all this time, but that isn't something the series has generally been known for. The familiarity is comforting in many ways, so for those with nostalgic interest, I recommend the physical amiibo edition with some cool extras.
Overall, Mega Man 11 is every bit as entertaining as most of the Blue Bomber's numbered legacy, though it also plays a bit too safe.
Mega Man 11 might look fantastic and over come neat mechanics, but it's far from a perfect experience. Story is fairly bland, quite predictable and offers nothing besides filler between missions. While difficulty can be overwhelming and at times feel cheap, it is an invitation for players to think outside the box. This will appeal to some and just frustrate others. Between that and some underwhelming bosses, some of which are fairly forgettable, Mega Man 11 caters more to the hardcore crowd than anything else. So, if you love difficulty, you might like it but if you don't want to memorize levels, repeat them multiple times because you made one mistake or practice for hours, you might want to sit it out.
Mega Man 11 is as challenging, fun and frustrating as every other game in the series in literally every single aspect.
Mega Man 11 hides its traditional platforming gameplay behind a new coat of paint, with a few slight changes to keep things from feeling stale.
Ultimately, Mega Man 11 is another rock solid entry in the long running series. The new presentation style and Double Gear system is largely a success, and aside from some particularly nasty areas and enemy placement, the level design is decent. The level of challenge is what fans will have come to expect of the franchise, but unbelievably strict collision detection can result in some harsh losses. It's a tricky balancing act to make a new Mega Man game for hardcore fans as well as newcomers, and Capcom has just about walked that tricky tightrope, but not without some small wobbles on the way.
Mega Man 11 is exactly what fans will want, but it does nothing to really improve on the old games and make Mega Man relevant in 2018.
It may not be the smoothest transition — purists may shun the new mechanics, while unfamiliar players may wonder how the game was ever interesting without them — but the bottom line is that Capcom has found a way to keep Mega Man alive without banking solely on retro gaming nostalgia.
Mega Man 11 is a solid return for the Blue Bomber, but it's held back somewhat by overly long and frustrating stage design.
A Mega Man sequel that, despite its flash new looks and newb-friendly approach, conservatively touts the same formula Capcom has been using these past 30 years.
Mega Man 11 doesn't reinvent the wheel, but for this fan of the franchise, that's not the worst thing. While it could have used more innovation and better boss battles, the core gameplay remains as enjoyable as ever. For long-suffering fans of the series, it's nice just to have something new to jump into.