Top Critic Average
Year Walk is a master at what it tries to be. It lets nothing on and leaves you wandering in the dark for a good while, which only makes it more unnerving when it finally lays its cards on the table.
A walk through the woods has never been so good.
One minute into the game itself will tell you that there's nothing conventional about Year Walk and this grand step up to a loftier platform is entirely befitting a game of this calibre.
This game masterfully balances simplicity and challenge, engaging the Wii U in a way that will make it rewarding even if you've already played on another device. The utter stillness of the environment keeps you on edge as the macabre creatures of yore add a dose of discomfort or terror when you least expect it.
Year Walk is a strange game, a brief sojourn into a downright chilling tale surrounding a small Swedish village and the potential horrors abound. There's a lot to like here, especially in the narrative side of things, but the game is too short and some puzzles are more interesting than others. It's worth a try, if for no other reason than to play an indie game and there's nothing else interesting at the time, but don't expect it to last very long. This Year Walk feels like it's only around the block.
The beauty of Year Walk is in its discovery, and it's heartening to see a crossover of a more niche mobile title onto the PC platform, especially one which brings such atmosphere and creativity to the fore.
Year Walk is a surprising game. The name reveals little and leaves you room to fill in what exactly is going on and why for much of the journey.
Year Walk is a two-hour, seven-dollar experience that far transcends both its duration and price tag. It's a can't miss for anyone who appreciates dark, nightmarish, and heady storytelling with a (relatively) historically-accurate mythical slant.
If you've never played "Year Walk" before, the Wii U version is just as solid, but it just feels like more could have been done to make it even more Wii U-friendly.
Year Walk is a minimalist point-and-click chiller that affectingly and disturbingly strains for meta-fiction.