Sekiro: Shadows Die Twice Reviews

Sekiro: Shadows Die Twice is ranked in the 99th percentile of games scored on OpenCritic.
9 / 10
Apr 3, 2019

The announcement that From Software does not intend to continue the Dark Souls series has sparked a great wave of questions as how much they want to divert from own blueprint. We do know the answer now: a lot. But this is only a good thing, because Sekiro is a really fresh experience that brings a lot of innovation. In addition, Activision, as a publisher, has provided greater accessibility to newcomers. But despite these changes, the From Software manuscript cannot be overlooked at every turn.

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9 / 10.0
Apr 18, 2019

Despite being a different game from the ''Souls series'', Sekiro: Shadows Die Twice is equally fantastic for the same basic reasons: excellent world-building, deep and challenging combat and incredible game design. And even though there are still some small game design decisions that continue to bother me, in return I increasingly fall more in love with the general design philosophy of From Software every time I step foot in another one of their worlds.

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9 / 10
Apr 22, 2019

Die, die, die again. Curse your enemy, curse the game, think of quitting, then pick the sticks back up and keep trying.

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Masterpiece
Apr 16, 2019

A pure single-player hardcore gaming experience.

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8 / 10
Apr 22, 2019

Miyazaki’s work is interesting for reasons that go well beyond personal taste, individual linkings or specific sales figure, and they guarantee him a place in video game history.

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10 / 10.0
Apr 16, 2019

Sekiro has other features and functions that are best left for you to discover. It’s definitely a very challenging game and not a game that you’d get to complete in a day or two. Unless of course, you’re already that good. But it is definitely a fun game to get yourself immersed in, even if you feel like throwing the controller.

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9.6 / 10.0
Apr 12, 2019

At times more Bushido Blade than Dark Souls, Sekiro: Shadows Die Twice is one of the most pure, exhilarating action adventure games I have ever played.

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9.5 / 10.0
Apr 16, 2019

Videogames with a feudal theme have always been liked by hardcore fans, so much so that developers have made these titles hand in hand with other franchises.

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9.5 / 10.0
Apr 1, 2019

FromSoftware has really upped the ante with their latest entry. Sekiro: Shadows Die Twice retains that notorious FromSoftware formula and refines it with a fresh-but-familiar Tenchu vibe.

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9.5 / 10.0
Apr 23, 2019

This title is going to be remembered in video game's history, keeping on scaring all the video players, as much as Demon Souls did. It's clear how From Software attempted its best, and walked out from its comfort zone, with Acivision's help, to involve a lot more players. This is not just a video game, it's the sum of the values of fight. A challenge for few, for those who can face many frustrating hours spent fighting one single enemy, and then enjoy to give the final stroke. Through this video game you'll experience your limits, and you'll be forced on learning the technique in a rude and honest way. There are no cuts or tips, the only way to go on with the story and finish the game is training and discipline.

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Yes
Apr 16, 2019

I have spent A LOT of time playing FromSoftware games. Ever since I fell in love with Dark Souls, I’ve poured copious amounts of hours into each game without batting an eyelid, and Sekiro is no different in this regard. Much like Bloodborne, it’s refreshing to see the Japanese developer step out of their comfort zone and try something new, with the end result here being a resounding success. Its combination of deep combat, excellent boss fights, and enthralling level design has left its mark as my favourite game to come from Miyazaki and his team. If you like any of From’s previous work, you owe it to yourself to try Sekiro, and even if you don’t and want to give it a try, I can’t recommend it enough.

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9.5 / 10.0
Apr 10, 2019

Sekiro: Shadows Die Twice raises the bar for action games, delivering solid gameplay and a fully-imagined aesthetic that is worth the price of admission.

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9 / 10
Mar 28, 2019

With Sekiro: Shadows Die Twice, FromSoftware stands tall when it comes to truly challenging games with strong storytelling and great action. With the fastest, ruthless and extremely satisfying gameplay yet, Sekiro: Shadows Die Twice is also a great starting point for newcomers of this genre, thanks to some design choices and simplified progression mechanics.

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4.5 / 5.0
Apr 30, 2019

Sekiro is an immensely satisfying game that sees a studio people started to think as a one-trick pony, flex their muscles by taking what they’re good at and doing something wildly different and engaging.

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9.5 / 10.0
Apr 19, 2019

Sekiro: Shadows Die Twice is From Software at its best (so far). The developer has beautifully married the demanding nature of their Souls games to a narrative-driven action game. The swordplay is engaging, requiring quick learning and quicker reflexes. All in all, Sekiro is top of its class, offering one of the most memorable experiences of 2019.

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9 / 10.0
Mar 28, 2019

Sekiro is a game that somehow exceeds the already lofty expectations set by Dark Souls and Bloodborne before it.

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93%
Mar 28, 2019

Sekiro: Shadows Die Twice cleverly evolves the Souls formula in a compelling and refreshing direction. Feudal Japan is an era ripe with opportunity and FromSoftware made the most of it with beautiful vistas, elaborate castles, and mesmerizing enemies—both era-appropriate and mythical creatures. Sekiro is slightly easier than your typical Soulsbourne game, but the challenge is still very stiff and requires careful precision timing. Plus, there's a secret method to increase the difficulty if you're a glutton for punishment. While the name FromSoftware comes with a lot of expectations, Sekiro stands on its own as one of the developer's best efforts yet.

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9 / 10
Apr 28, 2019

Sekiro: Shadows Die Twice is an amazing action-adventure game and a fresh departure from the titles that FromSoftware built its reputation on. It rewards players who are eager to learn how to play and use the tools and abilities given to them and stands toe-to-toe with its brutal siblings as a showcase for how FromSoftware’s approach to the action genre has evolved.

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6.5 / 10.0
Jun 11, 2019

Having said all that, there are some wonderful boss fights here, with the Great Serpent and Lady Butterfly my personal favourites. I loved the way these developed and throughout the game there are glimmers of excellence sprinkled throughout. With a lack of customisation and replayability, Sekiro pales by comparison to what’s come before though. It’s a good game, no doubt about it, but it’s a game that can’t quite decide who it wants to appeal to. It’s likely to be far too challenging for the average gamer while Souls fans will likely lament the lacklustre combat compared to what’s come before. What we’re left with then is a beautiful game, one that’s stuck with a real identity crisis that some will love and others will loathe.

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8.5 / 10.0
Jul 7, 2019

Sekiro is a game made for fans of From Software who wanted a little more control over their actions. Gone are the builds and playstyles from Dark Souls and Bloodborne but the sword combat is the best that From Software has ever produced along with some stunning level design. The difficulty is brutal at times and may not be for everyone but stick around and you’ll find a journey that will pull you in like no other.

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