Kirby and the Rainbow Curse
Kirby And The Rainbow Curse itself doesn't feel old at all, despite closely following in the footsteps of its decade-old progenitor. If anything, it feels like it belongs here right now. It's not taking us anywhere we haven't already been, or showing us a bold new future, and that's okay.
For any fan of platformers, this is a game worthy of your shelf space.
A genuine visual marvel and one of the most beautiful technical achievements on the Wii U.
Cuddly cute, surprisingly, outrageously fun and best of all minimally flawed.
Kirby and the Rainbow Curse is a definite misstep for the Kirby series, and for Nintendo. Unless you have some young kids in your household, steer clear of this one.
Much like Captain Toad: Treasure Tracker, Kirby and the Rainbow Curse is a constantly creative adventure that offers players something they won't find anywhere else. Its claymation visuals are astoundingly beautiful, and while brief, Kirby's latest adventure is never anything less than satisfying.
Kirby and the Rainbow Curse is charming, lovely to look at, and fun to play—at least by yourself. It's nice to see Nintendo take advantage of the Wii U GamePad for something besides being a very expensive map display, even if that means the game's TV display is somewhat redundant. Kirby fans will be delighted by this series entry, especially if they remember Canvas Curse with fondness. Other gamers should definitely give this one a try. It has that good ol' Nintendo quality and sense of playfulness in spades.
A fine game, if not a great one
Innovative gameplay, but too short and not enough story for me to give a better score.
In this way, Kirby and the Rainbow Curse is the more realistic of the two games released last week. Though one stars a human being walking among recognizable landmarks, employing guns and knives and other things of our world, it is the little pink ball of clay and his merry band of floating spike balls and giant hands with mouths that recreates a more believable, tangible world.