Top Critic Average
Element Space looked like such a fun game to play but ended up being a nightmare. In 2020 your game shouldn't be crashing every hour of playtime Element Space simply isn't optimized and need a lot more time in the testing stages.
While having clear intentions and ideas, this port fails to deliver on a grand scale
If you miss the days of old school BioWare (back when BioWare were still good) then Element Space may be operating on the exact retro wavelength for you.
If Element Space worked as intended, it would be a fairly bland but otherwise playable tactical RPG. You know, one of those games that you might pick up because its 75% off on Steam. A game that you wouldn’t quite call “good,” but it isn’t so bad that you’d go through the trouble of asking Father Gaben for a refund. Unfortunately, “doesn’t work as intended” is the definition of “normal” for Element Space.
Good tactical RPG, especialy for modest and console players, however gamepad is not very comfortable.
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There are some really cool ideas here, and potentially a really good game hidden under a mess that seems like it needed several more months of playtesting and hammering things out. There are just too many things like a lack of polish, a mess of a UI, the camera is hard to control, and bugs/glitches make the experience frustrating. It is sad because, while there are some cool things in here, it simply is not ready for release at this point. It needed way more time actually making sure the core experience is enjoyable, rather than fighting through nearly everything except for enemies.
With so many superior games inspired by XCOM out there, Element Space's buggy and tedious battles simply don't measure up.
Element Space had choices that impacted the game like Mass Effect which I liked. Unfortunately, there were many bugs that caused the game time to be funny, frustrating, and annoying. A good game is there somewhere but the problems need to be fixed.
So all in all, Element Space has some great ideas, great combat, decent storytelling which is sometimes blended into the combat sequences, but is a bit rough around the edges. Given some time and some patches though, this should be a much smoother and accessible title especially on the consoles.
Though the combat holds up, it’s just too difficult to find a way to recommend Element: Space as a whole. There’s not much of interest from a narrative standpoint, while all of the good points about the gameplay are offset by the technical problems. It’s a shame, as there’s a good base underneath it, but even with giving leeway based on the small size of the development team, the annoyances currently outweigh the good.