If it means having to play Eternity to save them, you're better off letting that last Unicorn go extinct.
Eternity The Last Unicorn is a hot mess of a game with old school graphics and game mechanics that feels more dated than a launch title from the original PS1.
Eternity: The Last Unicorn is a less-than-magical mix of misplaced PS1-era nostalgia and shallow Dark Souls mimicry. Nearly everything about the game, from its fixed camera angles, to its clunky combat, to its copious backtracking is broken or irritating in some way. If challenge is all you're looking for in a game, perhaps Eternity: The Last Unicorn is for you. Everyone else will likely find it as fun as a sharpened horn to the eye.
Eternity: The Last Unicorn is not a great game. It's a game that takes from Norse mythology, but doesn't really go deep enough to make you feel like you're on a viking adventure. You can't skip the cut scenes, the camera is the hardest boss in the game, and it just doesn't live up to the games it emulates. I like you Eternity, I just wanted better.
A game that might have had retro appeal, had it been a game released about 10 or 20 years ago. As a modern release it seems far too dated to compete with similar titles.
Eternity: The Last Unicorn is a very good action RPG with Challenging combat and beautiful art design. It made me to play over 20 hours to complete every challenge and obtain upgrades and hidden items. it is a very good game for gamers who love to explore every bit of the world and return again and again to the previous locations for obtaining items and powers they couldn't get before. Camera is the biggest problem of the game, but in the end, Eternity: The Last Unicorn is a valuable game that worth your time and money.
Review in Persian | Read full review
Eternity is a misfire. It's such a pity to see a project that had such good intentions fall to the wayside, but it's hard to share the feeling that for a new developer, making its first game, Eternity is an overreach in just about every way. I'm sure we'll see something much more refined and mature next time around.
So while a lot of the elements were there in order to create a stellar throwback RPG with nods to some rather great titles for their time, Eternity: The Last Unicorn missed that mark due to some of those design choices and the performance issues. With a bit more work and balancing though, as it’s never too late, Void Studios still have a chance to fix a good chunk of these issues and I would be more than glad to revisit this title once they do.
The story is vanilla to a fault, the mechanics are clumsy and imprecise, and the methods used to ramp up the difficulty aren’t always fair (or even fair-adjacent), but Eternity: The Last Unicorn has that nebulous spark of magic often referred to as “heart” burning beneath it. As always seems to be the case with such games, that means that there’s a 50/50 chance that you’ll either love it or hate it.
When Eternity: The Last Unicorn isn't putting players to sleep with its bland design, it's driving them up the wall thanks to technical hiccups.
Eternity: The Last Unicorn has a lot going against it. At times, it can remind you of the bad aspects of certain games from the early PS2 era. But that’s not to say it’s irredeemable. The interesting story, world exploration, and clear love of the Norse source material left me saying one thing. “You had so much more potential.” But if you temper your expectations, Eternity: The Last Unicorn can be a fun time.