SteamWorld Quest: Hand of Gilgamech Reviews
Despite a few issues with map design and clunky dungeon controls, SteamWorld Quest is a gem of a game, and a must-play for anyone with a Nintendo Switch.
SteamWorld Quest, a card-based RPG, is an all-around pleasure: challenging but not too complicated, accessible but not too simple, fun at every point.
Remarkably solid and satisfying, SteamWorld Quest: Hand of Gilgamech is a card battler with an abundance of charm in its art, mechanics and writing. The presentation is slick, the dialogue's witty and the gameplay's addictive, although nothing about it feels particularly special – not in the way SteamWorld Dig 2 felt special. It does what it does well, though, and it's still a thoroughly enjoyable time in that universe. As long as you're not expecting anything revolutionary, we recommend anybody who likes turn-based battling or who enjoyed any previous games in the series check it out.
...truly an enthralling experience and I would urge anyone who is a fan of either turn-based strategy games or card based games to give this title a look.
SteamWorld Dig 2 took everything great about the original and improved upon it. Let's hope the same happens with SteamWorld Quest, should it get a sequel.
Image & Form's latest SteamWorld entry dips its toes into the realm of RPGs as it delightfully integrates a deck-building card game into a turn-based RPG.
While not a fully deep experience for those familiar to the genre, Image & Form's first attempt at a card-based RPG still pays off in spades with a satisfying gameplay hook and journey that oozes with colorful charm.
If you like turn-based RPG’s or card battlers you will adore this game. If you like both of these genres you may as well stop reading and go buy Steamworld Quest now.
All in all, SteamWorld Quest: Hand of Gilgamech is a very good, if short, game.
SteamWorld Quest may be Image & Form's finest game yet, presenting a charming tale and a nuanced combat system wrapped up in a wonderfully cohesive style.
When taken as an overall package, there's no getting away from expressing how brilliant and addictive the card-based approach to RPG combat is here.
If you like turn-based RPGs or card games, or both, then you can't go wrong with Steamworld Quest hand of Gilgamech, a funny romp thorugh a gorgeous (albeit small) world. Another enthralling game from Image & Form.
Review in Italian | Read full review
An excellent addition to the SteamWorld series of games, and a delightful experience from beginning to end. I can happily recommend this to both fans of RPGs and fans of the strategy inherent to collectible card games. The fine folks at Image & Form Games should be proud of what they've created in SteamWorld Quest, and I look forward to giving other games in the series a try.
SteamWorld Quest: Hand of Gilgamech has stripped away anything unnecessary and made a solid RPG. While a few more flairs would have been nice and difficulty balance can be a bit off, it is still an excellent RPG that encourages players to strategize when building a deck to prove their mettle.
SteamWorld Quest offers endless fun, and while its 15 hours gameplay is shorter than most RPGs, it still manages to entertain using a solid combat system and the familiar atmosphere the series in know for, and more importantly once again proves that the Sweden based Image & Form is one the best developers around.
Review in Persian | Read full review
Beautiful hand-drawn world and amusing card battles won't disappoint you.
Review in Slovak | Read full review
SteamWorld Quest Hand of Gilgamech is a very fun, beautifully designed RPG, deck building game that can be beaten in a short time but does have some minor drawbacks.
It's a game (and franchise) that wears its indie credentials on its sleeve, and it's hard to be too disappointed by its flaws for that reason.
SteamWorld Quest is a solid RPG that contains a number of interesting ideas and packs the charm of the other SteamWorld titles. Fans of RPGs or SteamWorld games should give it a go.
Outside of the Colosseum challenges and the three difficulty modes (Squire, Knight, and Legend), I don't see much of a reason to return after completing the game, but I found the length to be just right. My time with SteamWorld Quest was thoroughly satisfying, and in between playing lengthy Final Fantasy ports, I was glad to have a more compact experience close at hand. Rather than running out of steam, Hand of Gilgamech plays its cards rather perfectly.