Sega's spin-off has a few ideas of its own as it takes a detective's perspective on Kamurocho, though it all ends up feeling a little flat.
Judgment is a superficial detective experience, but an extremely good Yakuza one.
A fun spin-off that takes some of the best parts of Yakuza and weaves a story that's at least as compelling – even if a lot of gameplay elements are becoming overfamiliar at this point.
Despite the fantastic story, Judgment stops short of being a must-play thanks to its shallow and unfulfilling crime-solving gameplay.
Judgment is a Yakuza game in all but name, offering the same dizzying array of action, side content, and a lengthy (and convoluted) story
Lovable characters and an intriguing mystery-drama elevate this otherwise run-of-the-mill Ryu ga Gotoku joint.
This is the same city, just seen from a very different perspective.
Judgment is very much a Yakuza game in detective clothing, but with some clever twists and a killer mystery at the center, it ends up feeling surprisingly distinct. While some of the detective-specific mechanical additions are a drag, everything else vibes really well with the familiar Kamurocho setting. It's easily the best of the recent line of Dragon Engine-developed games in the series—even without Kiryu Kazuma at the center, and even without a karaoke minigame.
I appreciate that the Yakuza studio wanted to try something different with Judgment, even if the biggest deviations are the absence of the bankable character Kazuma Kiryu and the addition of some detective busywork. Given that said work is typically brief, this is an easy one to recommend to Ryu Ga Gotoku acolytes and folks with patience.