Control Reviews
Control is Remedy at the height of its abilities. Finally, the studio's expert handling of tone and story is met with gameplay that's just as engaging and refined. As an experiment in nonlinear world design, Control doesn't just stick with tried-and-true waypoints and forests. Its Oldest House is a brutalist masterpiece, and the characters inhabiting it are just as unforgettable. All told, it's going to be one of the most memorable games of the year.
Control is a true Remedy experience, with some nervous and satisfying action, fantastic story and narrative elements, and stimulating exploration... And that very wird touch that makes it unique. And very good.
Review in French | Read full review
Control is a worthwhile heir to Remedy's past while forging a bright vision for the future.
Control is one of Remedy Entertainment’s greatest achievements. As a shooter, it’s lovingly satisfying to play, as all of its mechanics mesh to create a slick, supernatural explosion of paranormal powers and eclectic gunplay. Combine that with open-ended exploration and the package is nearing excellence. So it’s a shame the narrative can be needlessly muddled, stewing at a slow pace before rocketing towards a conclusion that sadly doesn’t feel earned in the end.
A gripping descent into something between alternate history and fever dream, realised beautifully in audiovisual flair, and lacking just slightly in the combat itself.
Remedy Entertainment's latest game, Control, continues to embrace the weirdness that has permeated in the studio's past titles but fails to excel in any one area.
In spite of itself Control still winds up being an enjoyable unique feeling action game that isn’t like anything else on the market right now, and won’t take up a ton of your time.
If Remedy decides to leave the history of the Bureau "in isolation", or expand it in the future, we still cannot know it: the hope, of course, is that the Old House represents only a first step in this strange, crazy and beautiful universe.
Review in Italian | Read full review
Control is Remedy's best game in nearly twenty years, and easily one of the best games of 2019.
Control thrills with action-packed battles and a mystical setting, but stumbles over his high ambitions.
Review in German | Read full review
Control is a mesmerising dive into the warped world of the supernatural that sets a new high bar for world design alongside its bizarre, yet compelling story, and power fantasy combat.
Control is another game from Remedy that does exactly what you'd expect from Remedy. It's a little off-kilter, but thoughtful and meticulously written. It's a little janky (sometimes a lot janky), but its mechanics amount to solid junk food when everything is functioning as intended. Control is definitely a step back into "AA" territory after the big ambitions that powered Quantum Break, but frankly this is exactly the sort of space Remedy excels in. While it can be rough at times, Control is like a paperback novel you pick up to kill some time, then unexpectedly find a lot of intrigue and charm.
Control is a game with a superb pulp sci fi plot, that could have been a masterpiece thanks to it's level design. Unfortunately some very bad design decisions drags the game to the "interesting but flawed" territory.
Review in Spanish | Read full review
Despite it's technical issues, Control is an impressive adventure that marks the return of one of the most beloved Studios. Great game.
Review in Spanish | Read full review
Control is another absolute hit from Remedy, one that delivers from both a gameplay and narrative perspective. One of the generation's most intriguing game worlds and almost perfect pacing, the only thing that holds Control back from being an all-time classic is its unfortunate and frustrating technical issues.
Control shows not only Remedy’s growth as a studio, but studio head Sam Lake’s as a writer, building and greatly expanding upon concepts started in Alan Wake and flirted with in Quantum Break.
One of the struggles with Control is how to rate it. As amazing that so much of the experience is, more intense fights result in performance issues. And I had more issues figuring out where to go than people did with The Surge, yet I still walked away amazed. Having done hundreds of these reviews for Just Push Start, this is easily one of my favorite experiences and one I still strongly suggest to anyone looking for a unique experience or seeing just how interesting a shooter can be. Sure, it’s not perfect and it absolutely won’t appeal to everyone, but I wouldn’t let these things stop you if you’re remotely interested in what you saw going into Control.
There are some games out there, which can only be appreciated when experienced first-hand – and Control is one of these. It has this magical ingredient that makes me want to play it again, even after beating the story. A superb, uncanny atmosphere, a twisted world, and some truly breathtaking set-pieces make this game worth every minute of your time.
Review in Polish | Read full review