KILL la KILL - IF
Top Critic Average
Kill La Kill -IF- gets the important things for the fans of the anime right with an amazing performance. With the original cutscenes, characters, animations and the soundtrack combined with the expertise of the Dragonball FighterZ developers waits probably one of the best videogame adaptions of an anime so far, if you can live with some lack of content and technical setbacks during the story mode.
Review in German | Read full review
“Kill La Kill IF delivers a unique experience when it comes to arena fighters. The flashy combat and stylish visuals really makes the game appealing”
KILL la KILL - IF is based on the 2014 anime KILL la KILL by Studio Trigger, which received plenty of critical praise. For those unfamiliar with the series, it blends a combination of magical girl glamour and transformation (Sailor Moon) with the over the top battle and constant stakes upping of a Shounen Anime (Naruto or Dragon Ball). But unlike many anime that are turned into fighting games, KILL la KILL is comprised of a mere 24 episodes, which are expanded upon in KILL la KILL - IF.
So on a whole, while I can’t speak for fans of the anime as I have yet to watch it, Kill la Kill: The Game IF I thought was a fair amount of fun and worth it if you’ve been looking for a change of pace from the other recent releases like Dead or Alive and Soulcalibur 6. Otherwise, if you’re looking for more than just an Arcade Fighter? The story mode is fairly short and while survival is fun, the bulk of your time will mostly be facing off against other players online.
It’s a disappointment, a game with good ideas and bad planning, and a strange sense of what a fighting should be. With a short campaign, boring combat and inconsistent animations, Kill la Kill IF is a game only for the fans of the anime and even if you are indeed a fan, approach with extreme caution.
Review in Portuguese | Read full review
Rarely has an adaptation of an animated series been seen that shows so much love and respect for the original source.
Review in Spanish | Read full review
Kill la Kill the Game: IF is a good game, but it could have been so much more. I can really only recommend this to die-hard fans of the anime and thirsty fighting-game fans.
If you’re a fan of Kill la Kill, you’ll probably be able to get some enjoyment out of Kill la Kill – IF. Just how much enjoyment that may be depends on how much you like janky, fast-paced, and aggressive combat, without much tolerance for patient or defensive playstyles. The story isn’t much to write home about, and the single-player content in general is somewhat lacking, but if you’re willing to dive into online play or find people to play with locally you’ll likely either love the wildness of the fights or find them frustrating and hate them. I personally enjoyed it, and would look forward to potentially getting chances to get more into online play as well as playing offline. It’s poorly balanced and it seems like every character has some kind of ridiculous things they’re able to do, and it may not have any viability for major competition, but I think that’s fine in this case; Kill la Kill simply wouldn’t work as a more balanced, grounded, less crazy game. I totally understand how some would bounce off of it pretty quickly; if you’re interested, I’d recommend that you give the demo a try before dropping $60, and if you enjoy the gameplay, then go ahead and pick it up.
Kill la Kill is an anime licensed tie-in fighter done well, and given how frequently these turn out to be terrible that in itself is a relief. It's fast, it's furious, it's explicit and fanservicey, and it is outright hilarious in its satire. The developers have nailed every element of Kill la Kill that needed to be done right, and I can't imagine fans wanting anything more from this particular game.