Titanfall Reviews
Titanfall, the Xbox One's first big tent-pole release, thrills with fast-paced mech-shooting action that appeals to FPS noobs and vets alike.
Titanfall is one of the biggest releases of the year, and is sure to be a big selling point for those looking at buying an Xbox One (or gaming PC)
Answering the question of whether Titanfall lives up to the incredible amount of hype and anticipation is something that'll take a little bit more time. It's fun, damned fun, but the lack of single-player campaign, customization, and matchmaking options come as a bit of a surprise. What amazed me most though is what is layered throughout – accessibility. Titanfall makes every player feel like they have a role to play. Even if you are just crushing bots underfoot, you feel like a badass in a giant walking tank every second of play – I just wish there was more of it.
Respawn Entertainment's Titanfall is immediately fun to pick up and play, but astonishingly short on the long-term hooks that ground most multiplayer shooters.
You should always judge a game by what it is and not by what it's not, but there's a gulf between the way in which I want to interact with mulitplayer first-person shooters and the manner in which Titanfall has been provided. It won't stop me playing, but it might stop me playing for as long. That's a shame.
As much as anything, I can't wait to play it again. I want to play it right now. Usually I can't wait to be shot of a game after intensively crushing it for review purposes (even the best of them), but here, I'm ready for more.
Titanfall, like my coach, was more concerned with fun than winning. This sense of dedication to a player's good time by offering several ways to contribute, along with the on-point distillation of decades of enjoyable game design, is why Titanfall is already spoken of so highly.
Titanfall is a flawed game that winds up being greater than the sum of its parts. Even counting both sides of the campaign together, it's quite short.
Titanfall is a must buy. Yes, I have admitted I have a thing for giant robots and the game is overflowing with a variety of sexy, lethal robots. While we are not seeing anything truly new or groundbreaking in the multiplayer shooter here, the execution and style more than make up for innovation. The leveling and unlocks that accompany them, the variety of well-designed maps and game modes, the paper-rock-scissors balance of man vs. robot combat and overall polish that is present throughout this online only multiplayer shooter make it great fun to play. Period. Buckle up Pilot. Prepare for Titanfall!
Titanfall is definitely a breath of fresh air when it comes to playing online multiplayer and although the story is largely absent in the game, the gaming mechanics really helps in creating a very sturdy gaming experience. Developers Respawn Entertainment should be commended in successfully merging a traditional first person shooter experience with Mechs, especially with the flawless gameplay.
In its current form, then, Titanfall is perhaps more of a step forward for shooters than a giant leap. But that still represents the most positive momentum seen in the genre for at least five years. Quite simply, if you feel like you're in danger of falling out of love with multiplayer shooters, Titanfall is the game to win you back.
[I]n Titanfall's case, the failure to implement a strong narrative is ultimately inconsequential. Players will tell their own stories simply by jumping and jetting through the vertical environments, experimenting with parkour and, of course, causing destruction in the seat of those towering Titans.
Titanfall may not be a revolution, but its combination of hulking war robots and athletic parkour makes for the most thrilling multiplayer shooter in years.
Titanfall isn't a flawless game, but it's a heck of a lot of fun and quickly turns into an interactive addiction.
All things considered, Titanfall is insanely fun. After all the hand-wringing about odd visual resolutions, a 6 on 6 cap, and being little more than "Call of Duty with robots," it turns out that playing Titanfall is an absolute blast.
If Titanfall included private matches and a solid single player story the game would be banging on the door of 10/10 but these glaring misses are too big for a full price retail game.
I was expecting Titanfall to be the next EA game with major online problems, but all of the server issues I've experienced in Titanfall can be found in any multiplayer focused game.
It isn't the completely revolutionary game changer some thought it would be, but it's certainly a huge shot in the arm for the genre.
Do you like fast-paced multiplayer shooters? Then I can pretty much guarantee you'll love the hell out of Titanfall.
A truly next gen experience provided by Microsoft; this game is your playground and you will want to enjoy every inch of it.