The most exciting multiplayer shooter in recent years, held back from greatness by its questionable staying power.
In its current form, then, Titanfall is perhaps more of a step forward for shooters than a giant leap. But that still represents the most positive momentum seen in the genre for at least five years. Quite simply, if you feel like you're in danger of falling out of love with multiplayer shooters, Titanfall is the game to win you back.
Titanfall excels at making every moment and every action a fun one. It is a breath of fresh multiplayer FPS air.
Titanfall blends familiar concepts with innovative ideas in remarkable ways, leading to a nearly nonstop supply of awesome moments. But for as fun as it is, you'll likely find yourself wishing Respawn was more ambitious when it comes to game modes, since there's a good chance you've captured enough flags for one lifetime.
It could do with a few more ancillary options, and a more interesting backstory, but in terms of online gameplay Titanfall is now the game to beat this gen.
A fitting introduction to what the new generation of multiplayer gaming can achieve
Titanfall has all the makings of the next big thing
Exhilarating player movement and a brilliant blend of two distinct combat styles make Titanfall a thrilling shooter.
Titanfall's focus on player mobility and big-ass robots sets it apart from other competitive shooters and makes much of the game look like one big highlight reel.
It's fast, fun, fluid, and a fresh way to play what was becoming a stale genre. And it makes you feel good.
Titanfall isn't the most innovative first-person shooter ever, but it is well-developed and quite fun. Respawn Entertainment brings back some of the high-flying shooting play that once graced titles like Unreal Tournament and Quake III Arena, and marries it to the huge, lumbering mechs called Titans. Even more surprising, the game is still balanced no matter how you choose to play. It's multiplayer-only, so strict single-player gamers need not apply, but if you're open Titanfall has a lot to offer.
Titanfall goes one step beyond Call of Duty 4's multiplayer by adding in a secondary layer to combat, one that forces players to constantly change their tactics and remain situationally aware.
Titanfall has all of the pieces to make a very nice FPS puzzle -- a wide variety of well crafted maps, a decent amount of familiar game modes, and a prestige system to hold the interest of veterans. In that sense, it's a very welcoming game that many disenchanted genre fans will enjoy. Just don't expect anything monumentally different, or a worthwhile world to enjoy while you're having fun shooting everything in sight.
If you're looking for a shooter, Titanfall will satisfy and surprise you. It doesn't redefine first-person genre, but it certainly threatens the status quo, and that's a welcome step forward.
Titanfall is a great game and an incredible amount of fun. Combat is creative, exciting and never, ever static. It lacks depth past its core concept however, and hopefully that's something that can be rectified well ahead of the inevitable Titanfall 2. But right now, this is the game the Xbox One needs, and it's the first true must-have of the new console generation.
From finishing off a rival Titan by ripping out its pilot, to detonating a Titan to destroy a squad of enemy soldiers, Titanfall is filled with numerous moments of sheer fun.
Respawn Entertainment seems to have cherry picked the very best aspects of contemporary shooters for Titanfall, and it works incredibly well. The dynamic between the Pilots, Titans, and AI is fun and fresh, and it works surprisingly well in every mode offered. Titanfall is pure, unadulterated multiplayer gaming.
When you're in the thick of the action, Titanfall is like no other shooter. It succeeds in making you feel like a superhero, piloting a giant mech to destroy your enemies with ferocious aggression. The fact there's no option for private matches is an odd one, and there's not a huge amount of guns on offer, really, but it's arguably unfair to come down too hard on a developer choosing to focus on gameplay innovation over peripheral issues.
A very good first instalment, but the best is yet to come.
For a multiplayer-only game, Titanfall should have some amazing options and ways to play. But it doesn't. It has a very healthy number of maps (15), but the lack of interesting new modes will make you feel shortchanged for not getting a single-player campaign. Hell, even shooters like Halo 2 from two console generations ago offer more in the multiplayer-options department. A lot more. It all feels like a temporary stop for Respawn on the way to Titanfall 2.