Not a Hero Reviews
Don't ask the BunnyLord about his foreign policy...
Not A Hero stumbles with its writing and forced humour, but is ultimately an enjoyable game thanks to some great gunplay.
Not a Hero does a lot right - the cover-based shooting in 2D environment works incredibly well and the comical setting and writing do a lot to set the mood. However, it's more in what it doesn't do that holds it back from being as memorable as some of its contemporaries.
I have to admit that I wasn't easily sold on Not A Hero. It was difficult to figure out how it wanted me to play at first, and even the easiest levels saw a lot of dead BunnyLord minions due to arguing with the combination dash/cover button and forgetting to keep an eye on my ammo count.
Not A Hero is a well made game that skewers the political elements it takes aim at with some excellent game play to top it off.
That having been said, Not A Hero is fun and, interestingly, it appeals to two rather different player camps. If you want a bloody, lightweight hit-and-giggle and you're not too concerned with 100 per cent completion, it's well worth a look. If you're up for a menacing challenge and you're not too concerned with depth or nuance, this will fit the bill too.
Not A Hero is a thumping good shooter experience made all the more exiting through an intriguing art style; unrelenting gore and a relatively non-linear composition to pleasantly fleshed out levels. The humor, while likely to grind on you after a while, is rib tickling for most part. Its overall tenure is brief, never staying long enough for you to think too deeply about aiding a burrow-digging politician in murdering party opposers to gain power, and rightly so. While it won't have you mercilessly addicted to knocking out kickflips, it'll likely be one of the best 2 and a quarter shooters you play this year.
A Bunnylord, gruesome pixellated deaths, politics by force, and sliding while shooting...After reading that, you already know if Not A Hero is for you.
Not A Hero is an unforgiving and relentless dive into the world of politics, bullets and ballots. Silly, violent and nostalgic in all the right ways, it's strangely weird and gleeful attempt at winning votes with swift deaths and top notch level design.
If you like classic shooter, you should definitely give this one a chance.
Review in Italian | Read full review
True to its name, there are no heroes in Not a Hero, but there is a very fun shooter despite its flaws.
Roll7 has proven that it's not a one-trick pony with the release of Not a Hero. The team is clearly dedicated to crafting games that are fun and inviting yet require some patience to master. In a medium dominated by shooters of the first-person and third-person variety, it's refreshing to get a 2D take on the cover-based format. The difficulty can be a bit much at times, but when all is said and done, there's no getting around the fact that the BunnyLord's team is one you want to be on.
Just like Roll7's previous outings, Not A Hero is a challenging affair that will leave you coming back for just one more try. Except it's not just one more try; it's been 30 minutes and you're trying to cope with being addicted to the frantic gameplay.
The explosion-happy, pixel-art world of Not a Hero can be fun for short bursts. However, its inability to take anything seriously—paired with an intense objective system—leaves it somewhere in the middle.
Its fast-paced action might take a little while to come to grips with, but once you do, Not A Hero is a non-stop action ride, filled with all the pixel violence and dry humor you can handle.
Not A Hero is a game that rarely slows down, offers a ton of variety to both primary and secondary missions, and is seeping with beautiful nostalgia. While it's sometimes wearisome trying to get through a single mission that keeps getting you down, when you finally get past that hurdle, there's always something new waiting.
It's an interesting and, importantly, fun game with enough going for it to keep you coming back, trying out new and different things and generally helping out in one of the most violently dodgy election campaigns ever seen.
Not A Hero isn't a game for everyone. It's flawed, repetitive, but works so well when it works.
Not a Hero shows us that Roll7 didn't just hit on a lucky concept with OlliOlli but rather seems to have found a niche for themselves making funny, colorful, and precise action games.
Around the 11 or 12th level is where it feels like you've hit a wall with the game. Expect to die a lot in Not a Hero.