Romance of The Three Kingdoms XIV Reviews
A grand turn-based strategy that seeks to find the Goldilocks zone but misses the mark
The developers have implemented the feedback from loyal fans as they were requesting easier to manage UI rather than specific and detailed controls, due to their decay of reflexes. This had also welcomed some new gamers to this game as a great introductory title of tactical simulation genre. The downside was the constant 'dice roll' features in the game, which may scare away the core fans of simulation games.
Review in Korean | Read full review
Romance of the Three Kingdoms XIV is a territory management simulator where we will take the role of an officer to recreate the different historical settings. Depending on the characteristics of each officer we can create different strategies, which gives an extra plus of possibilities. The game has more than 1000 characters to conquer territories, but controlling so many options can be difficult.
Review in Spanish | Read full review
Romance of the Three Kingdoms XIV has very few faults, fundamentally it’s an incredibly polished game that has years of experience and a strong fan base attached to it. The flaws I found were all nitpicky and biased, which I hold against myself and not the game (as this was my first experience playing the franchise, having been a fan of similar titles for years). The historical accuracies, customisation, and freedom to achieve your goals in any way you see fit, creates replayability that’ll last for a while to come. I can always rely on the fact that in Romance of the Three Kingdoms XIV, where there’s a will, there’s a Wei.
While Romance of the Three Kingdoms XVI is unlikely to unseat more popular strategy titles like the Civilization series, I think this release has focused on a lot of the best aspects of the series. I prefer the focus on rulers over officers, I appreciate the streamlined monthly commands and combat, even if there were a couple of areas where a bit more micromanagement might have been appreciated. Still, this latest release in the series provides many (many, many) hours of satisfying strategy and simulation for those such as myself who are fans of the setting.
Romance of the Three Kingdoms always had a big issue with its convoluted interface, but XIV – instead of improving it – strips almost every aspect that made both XI, XII and XIII such gems. What is left is a soulless corpse with very few noteworthy aspects. It’s surely a good base to build upon, but not something worth playing right now.
Review in Portuguese | Read full review
I can’t help but feel this would make a perfect fit on the Switch. The time wasted would be far more palatable on a handheld versus your television. At least with the Switch, you can watch some TV while you’re auto-skipping your 20th turn in a row.
Romance of The Three Kingdoms XIV is an intensive and thorough strategy game that captures everything from warfare to empire management. In my opinion, this game is just not made with new players in mind… If you are a veteran fan of RTK series or strategy games in general and are seeking a more hardcore and thorough experience then this game is for you.
It would not be fair to harp on a series for sticking to a formula that works; however Romance of Three Kingdoms XIV seems to eschew innovations in its own series for stagnant and cumbersome gameplay effectively for no reason other than to remain needlessly dated. While the improved focus on politics is certainly a positive which may elevate the title for some, it will likely hold little more than niche appeal for others who hold little interest in in the personal engagements of the Three Kingdoms period.
The best word to describe this? Lacking.
Romance of the Three Kingdoms 14 is accessible to casual players, but it sneakily removes the depth Rot3K veterans might expect.
Romance of the Three Kigdoms XIV has interesting and fun elements that provide a few moments of enjoyment, even if it can be a bit daunting at first and, in the long run, suffers with issues that limit its qualities.
Review in Portuguese | Read full review
Romance of the Three Kingdoms XIV is the perfect choice for the fans of this epic historical event, but it's not a perfect choice for the fans of turn based strategies. Gameplay flaws are here and there, and some mechanics are not deep enough, making it not a very strong contender in the genre. However, console players can still enjoy it given the fact that there are not many options available on the consoles in this genre.
Review in Persian | Read full review
If you love your historical strategy for the history that they depict, then Romance of the Three Kingdoms delivers. Everything about it is a perfect reflection on what that book was on about.
The grand historical strategy of Romance of the Three Kingdoms has had a rocky history. At its best, it is a dramatic, frantic, and tense strategy game that can compete with the best. At its worst, it focuses on dull mechanics and banal world conquering. So, where does the fourteenth instalment sit? Grand strategy or dull micro-managing?
If you like games like Total War Saga: Thrones of Britannia then you will most likely enjoy Romance of the Three Kingdoms, if you are a fan of the previous versions then this may well tickle your fancy.
Under all of the clunkiness and bad habits picked up over 13 games and 35 years, you will find a surprisingly addictive strategy game unlike anything else on the market - if you can put up with it long enough to get to that stage.
This will never be a title that I to return to it in the way I do with Civilization V or Rome: Total War, but it was a solid experience nonetheless.
The fourteenth version of the strategic series signed by Tecmo Koei, Romance of the Three Kingdoms, arrives in our shores on the occasion of the thirty-five years of the franchise.
Review in Italian | Read full review