Top Critic Average
Nidhogg's sword-fighting is exhilarating and exquisitely balanced. Against friends, its appeal is perhaps limitless.
A brilliant marriage of mechanics, level design and music that will be played and talked about for years to come.
Besides, there are worse things in life than being encouraged to get your money's worth from Nidhogg; to put the TV somewhere everyone can see it, to get some pads linked up and throw a local multiplayer party. Rounds of Starwhal: Just the Tip and Samurai Gunn, leading up to a Nidhogg tournament? That evening would be priceless.
A superb multiplayer game with some of the best virtual sword-fighting ever seen, giving you the best reason to crowd round a PC since a kitten did something cute on YouTube.
Pleasure from the single-player is derived entirely from your appreciation of time-based speed running. Multiplayer is where the game fulfills its potential
Nidhogg isn't too satisfying alone, but it offers frantically enjoyable sword-dueling action with local friends.
Nidhogg manages originality in an often tired genre
Under the right circumstances, Messhof has established a new and shocking blood sport that'll captivate audiences and players alike. At home, by yourself and frustrated by searching for a multiplayer opponent, you might tear your own heart out.
Regardless of all that, Nidhogg stands as one of the true kings of competitive gameplay, and that doesn't need to be patched one bit.
To put it plainly, Nidhogg is incredibly fun. If you can appreciate the game's style for what it is and you don't have an ego as fragile as glass, you'll delight in testing your mettle against another's. And even if you lose, at least you didn't get eaten by some horrible beast.