Twin Mirror Reviews
Awkward, riddled with plot holes and unintentionally offensive, this is Dontnod's worst offering to date.
Twin Mirror is a frustratingly uneven adventure that left me with surprisingly little to reflect on.
Twin Mirror begins with an intriguing set-up but, disappointingly, ends up going nowhere.
Twin Mirror's solid character work and strong environments are shortchanged by pacing problems that undermine much of what it does well.
Without a key mechanic to keep gameplay fresh, or even a story that's both fleshed out and well-structured, Twin Mirror fails to find any kind of hook beyond the fleeting intrigue in how it all ends.
Twin Mirror is a beautiful-looking game but doesn't have the same narrative punch that made previous games from Dontnod so memorable.
Twin Mirror is an interesting twist It has fabulous ideas such as the metaphorical and visual representation of the character's mental problems, Without the episodic format ends up offering a very run-down story in which more restraint is needed to delve into the characters and their relationships.
Review in Spanish | Read full review
Twin Mirror is in many ways the natural evolution of the Dontnod narrative adventure. It combines the reconstruction aspect from their debut, Remember Me, with the cinematic and narrative focus of Life is Strange. It is a very polished game, but it left me wanting more in a few areas and I didn't feel like I was having a true impact on the story's outcome. It will definitely appeal to genre fans but it never quite develops its own clear identity. Ironically enough, it feels like a hazy reflection of what it could have been.
DONTNOD’s self-publishing debut is a worthwhile experience. Twin Mirror is anchored by a fascinating, unraveling mystery and its complex relationships between characters. Though our protagonist feels a bit generic, his unique abilities add a solid spice to gameplay. DONTNOD continues to be an expert at crafting unique and engaging stories.
Dontnod Entertainment delivers a great adventure based on the same elements we loved in Life is Strange or Tell Me Why; a good story, full of complex characters and adult themes. The main addition to the formula, The mind palace, works great for mystery solving.
Review in Spanish | Read full review
Alas, it wasn't meant to be. Twin Mirror is the rare game where I love the world, premise, and characters, but can't actually professionally recommend it. The foundation was laid, but a good story needs more than just the building blocks. In hindsight, following Life is Strange's episodic model might've worked wonders here, as it would've bought Dontnod extra development time along the way. All throughout Twin Mirror, people complain that Higgs abandoned Basswood and won't spend any time there. As it turns out, we need to spend more time in Basswood too.
A dramatic, emotive and affecting interactive drama that shows Dontnod are still the masters of branching narrative and serious-minded storytelling.
It's a shame that Twin Mirror manages to create such a compelling and interesting opening but just doesn't manage to stick the landing. It definitely didn't take me on the same kind of emotional journey as some of DONTNOD's previous games, and unfortunately I found myself not really caring too much about Sam or the residents of Basswood.
Twin Mirror has some great ideas, including a visually and narratively appealing Mind Palace system, but the weakness of its main character and its "tell don't show" method of storytelling drag the whole endeavor down.
Investigative reporter Sam Higgs goes back to his home town and becomes entangled in a dark mystery he must solve
DONTNOD Entertainment’s decision to depart from their usual episodic format and release Twin Mirror as a full experience without interruption is a welcome change. However, the short length means that characters and plot points are not fully developed therefore hindering the emotional connection the gamers tend to have with the company’s deep and usually complex personalities. Although not as strong as some of DONTNOD’s previous efforts, Twin Mirror is still a solid Interactive Drama which includes some interesting mechanics. The introduction of the Mind Palace is great but is unfortunately underutilized. However, even with pacing issues, the intriguing story and characters will keep you hooked.
If you can live with a weak protagonist, some questionable design decisions and pixel hunting segments, then expect Twin Mirror to be a rather good detective game. What we can say is that spending time with Twin Miror is much more interesting than with Life is Strange 2, that suffred greatly from snail-like pacing.
Review in Russian | Read full review
Twin Mirror has one of Dontnod's most engrossing stories with a conclusion that reflects the moral ambiguity of living in a small community. However, this narrative and its characters are hurt by a frustrating Mind Palace gameplay mechanic that isn't utilised to its full potential until the end of the game. Twin Mirror has its strengths but the game staring back at you through the reflection of the screen isn't always reaching its full potential.
The game plays out like your typical DONTNOD experience with environments to rummage through and a handful of dialogue choices to make — affecting the narrative and ending in the process — with a somewhat interesting use case for the Mind Palace. Sam enters a sort of alternate reality where he can piece together crime scenes to gain a better understanding. It’s neat, but nothing you haven’t seen before in past Sherlock Holmes titles. And while one more twist provides the protagonist with a physical manifestation of his sub-conscience, it’s more annoying than helpful. The same can be said of most characters in Twin Mirror, actually.