Top Critic Average
Its roguelike runs are too long and it needs a way to save in the middle of them, but Returnal's third-person shooter action, clever story, and atmosphere are excellent.
In Returnal, Housemarque builds a game on both euphoric highs and confounding lows.
What should have been a hotchpotch of other people's ideas, made worse by frustratingly high difficulty, is in reality one of the most cleverly designed video games of recent years, with superb action and endless replayability.
Returnal can be messy, tough, and perhaps a little too uncompromising for a $70 game. And yet, despite the moments of pad-clenching exasperation, it remains a moreish experience even after you've plummeted its depths.
Returnal brilliantly meshes roguelike mechanics with precise combat and enigmatic exploration, making for an excellent game
Returnal blends elements of shooters, roguelikes, action games, and horror to redefine bullet hell and conjure a mysterious, moody masterpiece.
Housemarque’s PS5 exclusive elevates the time loop genre
Returnal feels like a next-gen game.
As it did with the PS3, Vita, and PS4, Housemarque has once again provided Sony with another launch-era hit and in doing so has created a rewarding, replayable, and revolutionary game that’s hopefully the foundation for other future AAA titles that are as clever with the roguelite blueprint.