Lost Ruins Reviews
Lost Ruins is a very simple, but still exciting game, which offers a complex magic system and exciting opponents. Probably, by the release on new consoles, it will become even more polished, and some animation flaws and sections with jumps on platforms will be corrected. But even now, Lost Ruins delivers a lot of nice emotions and fun.
Review in Russian | Read full review
The visuals are strong and most of the elements are competent, but this is a middle-of-the-road game that squanders its potential with some baffling decisions.
Between multiple endings that can be unlocked depending on what quests you complete and more difficult game modes for those who like a punishing challenge, there is a lot to each playthrough of Lost Ruins that will keep players coming back. Though the overall combat can be a little repetitive, there is enough exploration and weapon variety to ensure that there will be a combat style to suit you. If you're a fan of Metroidvania or survival titles, or very attractive pixel art, there is a lot to enjoy here, but the challenge can be unbalanced at times.
For those players who want a brutally difficult, violent action game with all the "kawaii" flavor of anime aesthetics. Lost Ruins places you in a mysterious realm, where a young girl with no memory suddenly appears. With no other option than violence, she will have to traverse this monster-filled location in hopes of solving the mystery behind her identity.
There are some unique sidequests that had me questioning my decisions as I made my way from the sewers, to the catacombs, and the castle gardens, and even all my prior preparation didn't stop the final area of the game from being a stout challenge. Lost Ruins' focus on being careful and adaptable rather than headstrong and immutable makes it a soft but welcome departure from other metroidvanias. With a story and map that don't force you to backtrack either, you can explore as much or as little as you want. For my money, I was glad to have picked up everything that wasn't tied down, and I can easily recommend you do the same with Lost Ruins on Switch.
Can cute/sexy anime girls be mixed with the dark fantasy world of Dark Souls and the like? Sure… but that's no promise of a fine product. Now, there are many indies out there that try to sell through fanservice alone, but Lost Ruins is actually not one of those. Yes, it has waifu bosses with big bouncy assets, and they drop swimsuits as the reward, but to be perfectly honest this isn't the main thing here. Actual effort has been made during this title's creation, with the fanservice (or whatever you want to call it) being just the cherry on top of it all. It's just that the end result isn't really a good, or finely polished game, with the slow, cumbersome combat definitely taking the biscuit.
When it comes to Metroidvanias, Lost Ruins presents a unique inventory-based formula that's packed with challenge and oodles of fun. If you enjoy the genre and want to play something off the beaten path, definitely give this indie gem a go.
Lost Ruins is a decent 2D action game. Although It's slow pace and and lack of polish may be a hard sell for those looking for something more sophisticated.
Rather nice graphics and great music are massively let down by unbalanced and poor gameplay, along with a paint-by-number, creepy as hell story. Technically I might have been interested in what this dev can do in the future, but God damn man. This game is gross.
I wouldn’t immediately recommend Lost Ruins in the way that I might with other Metroidvanias, but it’s still a fun time overall. If you’re looking for a different kind of Metroidvania and don’t mind intentionally awkward controls, then give Lost Ruins a try. It’s honestly a nice feeling when you get all the way through it.
Lost Ruins manages to stand out from others in the genre and establish itself as a unique experience. The masterclass of pixel artwork alongside the conceptually engaging gameplay ideas more than shows that much effort and care went into this adventure. Still, implementation is everything, and sadly, Lost Ruins doesn’t seem to have a clear idea of what it wants to be. Opting instead to throw everything at a wall and see what sticks.
Lost Ruins is a work that features attractive characters, unique off-beat combat tempo, and the basic elements of Metrobania. However, the insufficient amount of contents and uncomfortable UI must be improved.
Review in Korean | Read full review
In some ways Lost Ruins is a proper testament to the classics, they were just so much more nuanced than their visuals let on. This game has some great ideas and a concept that works on paper, and from time to time it works in the game too. But all too often it stumbles when it should have soared.
Lost Ruins uses intense difficulty to create an exciting action and survival adventure. Numerous dangers and aggressive enemies make the journey complicated, but the process of learning the minutiae of combat to advance is very rewarding and fun. Various weapons, spells and equipment offer many possibilities in battles, and it is interesting to use the environment as offensive resources. Sometimes the difficulty is unbalanced and too punitive, which ends up creating some frustrating moments - patience and a lot of insistence is essential to complete the journey. In the end, Lost Ruins is for those who seek a methodical, difficult and rewarding experience.
Review in Portuguese | Read full review