No More Heroes 3 Reviews
Even the game's style and technical performance are wildly inconsistent between the sublime combat and sterile overworld. It feels half-baked in the most literal sense, with one half being cooked to perfection, and the other half still cold from the freezer. I just can't shake the feeling that I'm the one doing something wrong, because I'm just not sure how a game can be so incredibly good, and yet so very bad.
No More Heroes III is still big, colourful, bold and filled with surrealistic humour. With the energy dialled right up to the maximum, it’s hard not to love something this brash.
While not sticking its landing well, No More Heroes 3 is the most polished experience of the franchise with really entertaining set pieces.
No More Heroes 3 is a welcomed good time for fans of the series and may be a little hard to get into for new fans. Its crude humor remains the same (taking a dump activates your save files), but there is something very punk rock about this game that Suda51 has given us here. If you can look past its clunky visuals and repetitive gameplay, you're in for a treat.
After more than a year of Nintendo exclusivity, No More Heroes 3 arrives to PC, PlayStation and Xbox consoles. The sequel definitely performs better in this new consoles and still is one of SUDA51 best works, although even with the Cel-Shading art style, the game can feel a little bit underwhelming graphically.
Review in Spanish | Read full review
No More Heroes III is a semi-open-world title that is confusing as hell. With many side quests, loads of missions, and badass swordplay, this is a colourful and repetitive arcade fighting experience. Sadly, its strange ways won't be for everyone, but I enjoyed the madness nevertheless.
No More Heroes III is another elegantly crafted love letter to otaku culture and gamers but with the action cranked up to 10. Travis Touchdown is back for another over-the-top adventure. For those of us who waited for its premier on the PC and other consoles, it has been worth the wait.
No More Heroes 3 is a personality-soaked hack-and-slash beat-em-up featuring the obnoxiously charming Travis Touchdown. Though I had heard of the series before, this is my first time trying it out. Did my first adventure in the series go well? Find out in this Rapid Review.
I admit that my expectations for No More Heroes III were high. Despite the technical limitations, in the end the production met my expectations. As in previous titles, we have an adventure full of emotion and madness, extreme combat and that characteristic charm. I'm hoping this isn't the real end of the franchise and that, one day, we can once again have fun with Travis and friends.
Review in Portuguese | Read full review
No More Heroes 3 will regularly leave you thinking ‘what the hell did I just play’ but it’s vibrant style, cool presentation and quality handling helps reassure it was worth the time. Unfortunately, barren open world, grindy objectives and rough visuals bring the experience down just a bit.
For all its mistakes, anachronisms and lack of innovation, No More Heroes 3 is still the sequel we always wanted, and a must-have for fans of the series.
Review in Spanish | Read full review
A strong third main entry in this insane series of brawlers, No More Heroes 3 is both accessible to new fans and daunting at the same time. A lot of it will make sense to fans, naturally, but may put off those just treading water. That being said, the main story is practically standalone, with some of the most colourful and creative bosses outside of a Souls game.
No More Heroes III is not going to be the type of game that appeals to everyone, but if you are a fan of the franchise and Suda’s wild world then it’s an absolute treat. Now that some of the older performance issues are fixed and the visuals are upgraded, it’s the perfect time to give No More Heroes III a try. While a little more variety would have been appreciated, it’s hard to fault Suda for achieving what he set out to do.
No More Heroes 3 promises and delivers a good time for fans of the series as well as people who have never played any prior games.
Despite having the same playable basis as previous titles, No More Heroes III adds enough playable improvements and novelties to notice a small evolution in the classic formula. Although the graphics section and performance are not its strong point, Goichi Suda's personal style and the freshness that he distills in each section make it a title to take into account.
Review in Spanish | Read full review
Grasshopper Manufacture, XSEED Games and Marvelous’s No More Heroes 3 was awesome. From the epic voice acting, the craziness of, well everything, into the gameplay and presentation, Travis’ adventure was solid all around. Lasting anywhere between a dozen or so hours depending on how invested you are in the side content, there’s a NG+ just ready and waiting for you to go back for more!
Travis Touchdown is back to welcome some aliens to Earth, in a way only Suda 51 can manage.
No More Heroes III could have been great. Its visuals, performance, and combat system are all a massive improvement over its predecessors. This game had all the ingredients to become a hack ‘n’ slash classic, but Suda51 had to shove it, nay, drown it with arrogance, self-indulgence, and some of the unfunniest “humor” I’ve witnessed since, well, the original No More Heroes, I suppose. The return of the pointless open world is further proof that player feedback, as well as trend analysis, haven’t been taken into account.
Despite its flaws, No More Heroes III is a worthwhile addition to the series. With the performance issues that distracted on Switch now a thing of the past, and the best combat that the series has produced to date, No More Heroes III is capable of providing an overload of gorgeous, chaotic fun. With combat this good, it’s a shame that the rest of the package feels so woefully outdated at times. By relying so heavily on past gimmicks and humor, No More Heroes III becomes a recommendation for die-hard fans only, rather than something that could have had a more widespread appeal had some more efforts been made to modernize the experience.