Halo Infinite Reviews
Halo Infinite is a great example of gameplay being king. Moreish, exciting combat is only let down by a fairly safe open world and lack of essential feeling abilities and upgrades.
The Halo Infinite Multiplayer is a strong entry into one of the greatest FPS series of all time, with cool maps and some awesome modes.
But it is, right now, where 343 has succeeded with Halo Infinite—where it has taken us full circle and where it is looking ahead. I will leave you with the words of Cortana: “This isn’t an end. It’s a chance to make amends. To rectify mistakes. And it starts here.”
Halo Infinite might be the best campaign 343 has done, but considering I didn’t love the last two, I’m not sure how much weight that carries. Halo Reach remains the gold standard for me in that department, and while I had a lot of fun here zipping around the open world, and I can see the potential of the concept, something about Infinite feels small and unfinished to me compared to both other Halo campaigns, and other open world titles. I don’t need (or want) a sprawling Assassin’s Creed map that takes 200 hours to clear, but I think I need more diversity than what’s here, and a better story with better characters told within it.
Celebrating its 20th anniversary, it feels almost poetic that Halo Infinite is its biggest, boldest, and most creative launch since the series released. Bringing a return to form for both the campaign and multiplayer, the entire experience is a Halo tour de force for the Xbox brand. With the promise that Halo Infinite will be a launching ground for future Halo experiences, Master Chief is looking at a bright future ahead.
After years of waiting, Halo fans finally get what they deserve, with Halo Infinite proving to be Halo's best game to date in all respects
Halo Infinite recovers all the epicness of the first installments in a title that seems to want to act as a connection with the future of the saga.
Review in Spanish | Read full review
Halo Infinite marks a clear moment in 343 Studios' handling of the series. They finally have a grasp on what makes Master Chief tick, and they bring all of that knowledge to bear in often-spectacular fashion. While some issues nag, it's clear that Halo Infinite is a brilliant new entry in the series, and one that makes this particular sci-fi FPS relevant once again.
Halo Infinite as a game is a solid and fun job. As a chapter in a series that has always been characterized by strong epic traits, it is little more than a simple prologue.
Review in Italian | Read full review
Halo Infinite's compendium is a remarkable one, a game that excels in all areas and that properly shows the hard work that 343 Industries has put in the game. The campaign is cool and the multiplayer is lots of fun, so all in all John 117's first appearance in the next-gen is a fantastic one.
Review in Spanish | Read full review
Not only does it manage to expand the playable frontiers of Halo, but it also makes us feel "at home" with sensations similar to those of the beginning of the franchise.
Review in Spanish | Read full review
The ‘Halo Infinite’ campaign is the closest to perfection in 20 years
Halo Infinite isn't going to reinvent the shooter genre, but it's a fun solo and multiplayer experience that can only get better with time.
The bizarrely structured and frequently uninteresting story campaign threatens to undermine the multiplayer, but this is still easily the best Halo has been for over a decade.
If I had one piece of advice for people on the fence with Halo Infinite, it would be to not worry about the open world and embrace how it’s handled here. I was incredibly worried at first that 343 wouldn’t be able to resist the siren’s song of other major publishers, but the restraint here is appreciated. This is an extremely 2021 Halo, and I think it’s going to win over both lapsed players and diehards.
And therein lies the inherent issue with launching Halo Infinite as a platform for the Halo series. It’s clear that there’s tons of potential here, and there’s so much to love about what 343 Industries has already introduced, but playing it at launch feels like you’re playing the worst version of what could rightly wind up being a fantastic game. Game Pass lets subscribers experience games like Halo Infinite on a whim, and it also lets developers like 343 take risks on launching a “Halo platform” that’s a work-in-progress. Currently, its single-player campaign is fun if somewhat empty, while its multiplayer flickers between exhilarating and frustrating. With the former being available on Game Pass while the latter is free-to-play, it’s not much of a gamble to just play it despite its problems, but by now I think we all miss when games felt like they were finished at launch.
Halo Infinite is 343 Industries' third entry in the franchise and the team manages to deliver one of the best Halo experiences to date.
The sixth mainline game in Xbox's most sacred property is a classic and reverent Halo experience that embraces modern ideas where it makes sense.
Halo Infinite might be kind of underwhelming on the single player side, but multiplayer has tons of promise if 343 can tackle launch issues swiftly.