Top Critic Average
One of the delights of settling down to a turn-based tactical RPG is poking around to understand how its systems combine and then utilising those systems in imaginative and tactically satisfying ways. In this regard, Blackguards 2 delivers. Eventually. The writing and presentation are serviceable rather than spectacular but there's a decent level of scope for customisation and engaging combat if you can push past its trudging opening hours. Cassia and co's deep-seated issues and baggage make them an entertaining bunch and while they won't set your world alight, they eventually prove capable of providing many hours of surprisingly amiable companionship.
Blackguards 2 removes much of the chaff from the original game, but you'll still need some patience.
Sinister protagonists and smart tactical combat make Blackguards 2 a compelling exercise in evil.
Blackguards 2 had a rocky launch, but the 2.0 patch release fixes virtually all the technical and balancing issues that I encountered with it. I found its story to be a little pedestrian, but really enjoyed the gameplay and customizability of the characters.
Its greatest strength is the surprisingly poignant narrative about the muddy area between good and evil. I almost want to play through again to see how different choices will affect the later battles and the story's conclusion, but at 25-30 hours for one playthrough and combat that wears thin toward the end, it is just long enough for me to shy away from that idea.
Blackguards 2 comes to consoles with the same formula as its first installment, a turn-based tactical RPG. A different title inside the genre that could be interesting for those searching for new adventures.
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When you consider buying Blackguards 2, there are three questions you need to ask yourself. Do you enjoy tactics RPGs? Do you like an interesting high-fantasy story? Do you have hours and hours to sink into a new game? If you answered yes to any of these, then I'd definitely recommend checking out not only Blackguards 2 but its predecessor as well. Daedalic has done a great job at actually listening to the community to help improve their product, and I'm really happy to see what they've done. You're not going to get blown away, but you'll certainly be left with some fond memories and a solid experience.
Blackguards 2 is not a perfect game and, unfortunately, not the reinvention of its predecessor it could have been. However, the game does ultimately reward a little (well, a lot of) patience, developing into a relatively enjoyable campaign once the player has progressed past the early stages.
Top notch presentation and a compelling main character really set Blackguards 2 up to deliver a solid tactical strategy RPG. Everything about the game, the weapons, abilities, characters, and options are varied enough to keep things interesting but simple enough not to get lost in the tedium of micromanaging a party. It is not without its flaws and the battles can sometimes bog down, but it is a good experience to play and uses a wide cast of allies and enemies well. If you're interested in experiencing a story that isn't just the standard fantasy lore, then Blackguards 2 is worth a try.
The opening of Blackguards 2 is deep with implication, unpleasant, entirely unfun, and a perfect metaphor for what you're in for with the rest of this game.