God of War Ragnarök Reviews
A 9/10 game let down by a shoddy port to PC.
The game’s core design lacked innovation compared to the prequel and the story also suffered from lack of creativity. While the game experience was well-coordinated and wholesome in the last time, everything in this Ragnarok seemed to be a series of soulless modules aligned. If the developers’ aim were to safely deliver experience of the prior success, there would have been other ways to deliver in a better, fresh manner. Sadly, the game was insufficient to be felt as a new representation; rather it felt like a DLC of the previous title instead.
Review in Korean | Read full review
The game experience of God of War: Ragnarök is very uneven. The title features battles where main bosses serve as damage sponges, the plot that whiplashes between soul-searching and brutality, the world that is empty in some corners and over-saturated with puzzles in others. At the same time, it is a huge, well-crafted title with good overall story and character development. The complete absence of bugs and the game’s technical performance is more than impressive.
Ragnarök’s fantastic narrative and enjoyable characters ensure that it isn’t getting out of here without a recommendation, but its gameplay shortcomings mean that it ultimately falls short of some of its loftier ambitions.
Not quite as good as its predecessor, but still a solid entry in the series.
Even if I don’t enjoy God of War Ragnarök’s cutscenes, having this second chance to play the game now that it’s out on PC has at least made me realize that the newer version of Kratos isn’t as much of a reboot as I previously thought. I wouldn’t say I love the new games as much as I did the originals, and I definitely would’ve enjoyed this game more if it felt a little more focused on action and less on dialogue and characters, but God of War Ragnarök is, at the end of the day, a pretty good continuation of Kratos’ saga (and one that runs very well on PC).
God of War Ragnarök isn't the cleanest sequel, but it leaves Sony's angriest franchise in a great place.
God of War Ragnarök is a highly successful, polished game that, with its PC version, shines like never before. Beautiful worlds and an engaging story are incredibly strong elements that make it difficult to pull away from this title. The exploration, however, might not be appealing to everyone, especially if you've maxed out the previous installment, as here we primarily get more of the same. Nevertheless, I wholeheartedly recommend the PC version of Ragnarök as it gave me with many moving moments as well as those that made me chuckle.
Review in Polish | Read full review
If Ragnarök spells the end of God of War, as both its themes and talk from Santa Monica Studio suggest, then it will serve as a fitting end for Kratos. Not just because it would make an impressive swansong for the God of War, but because that level of weariness and relief that Kratos feels from completing his lengthy endeavours is, by its end, projected onto the player, completing theirs.
God of War: Ragnarok is a fantastic title, building from its predecessor's already phenomenal combat, though the story wasn't everything that I hoped it would be.
Ragnarök is popcorn entertainment, and there’s nothing inherently wrong with that. This game’s going to sell a billion copies for a reason.
God of War Ragnarök is an innocuous sequel that continues on the path laid out by its predecessor. The writing and narrative leave something to be desired, but with solid gameplay and great presentation, there's plenty to see and do in these Nine Realms.
God of War: Ragnarok is a strong follow-up to a modern masterpiece, but does it sacrifice depth for breadth?
If you can put the technical issues aside, this is the definitive way to experience Kratos & Atreus' ongoing journey. God of War: Ragnarök is a fantastic sequel and shows a studio at the peak of their game making powers.
God of War: Ragnarok is every bit as good as God of War: Ragnarok was 4 years ago. However, God of War: Ragnarok brings to light limitations that the industry seems to have hit in terms of graphical display and mechanics that shouldn't be something that even exists at all, let alone in one of the biggest games of the year.
This imaginative sequel is a blast, as Kratos and his wayward son fight their way through the nine realms trying to avert the war to end all wars
Kratos and Atreus’s latest adventure will tick a lot of boxes for fans of the 2018 game. But some odd narrative choices hold it back from joining the immortal pantheon.
A more flawed experience than its predecessor, with a sense that the formula is already starting to wear thin, but the character-based storytelling with Kratos and his son is handled masterfully well.
God of War Ragnarok delivers more thrilling action in in a bigger, though not necessarily better, sequel.
God of War Ragnarok for PC does not boast at any time, and implements a number of restrictions difficult to justify, but ultimately we have a functional port that allows us to enjoy in all its glory of this jewel of the PlayStation catalog.
Review in Spanish | Read full review