The Lord of the Rings: Gollum Reviews
Well-known brand, interesting main character, mix of different genres. What could possibly go wrong? Everything. You really don't have to waste your money on this today.
Review in Slovak | Read full review
The Lord of the Rings: Gollum is nothing more than a failed project that should have been cancelled, but since it is a lucrative IP, it was released to the market to deceive the unwary and that, gentlemen, is a scam that should not be be tolerated in this industry.
Review in Spanish | Read full review
The Lord of the Rings: Gollum is the worst game I’ve ever played, it barely functions and when it does it’s just mundanely boring.
Lord of the Rings: Gollum disappointingly incorporates outdated mechanics and falls short of its potential. The game's linear approach guides players through levels, with decisions that don't significantly impact the storyline. Furthermore, the platforming mechanics prove to be a significant letdown, and the low-quality graphics and inconsistent music further detract from the overall experience.
It is an action-adventure game that has failed to take advantage of the lore of The Lord of the Rings. It has multiple glitches that make it seem like it's not a game of this generation
Review in Spanish | Read full review
LOTR: Gollum is a prime example of the results of a game that relies only on IP's power without solid structure. In the devastated gameplay, only a few people would be intrigued about the story of the unlikable protagonist.
Review in Korean | Read full review
The Lord of the Rings: Gollum is filled with dull stealth, bad platforming, and a pointless story, and does little to justify why anyone should take the time to play it.
A strong sense of character is let down by poor controls, fiddly implementation, and bugs.
For all its many flaws, LOTR: Gollum is an oft-beautiful and oddly endearing adventure.
Broken beyond belief but also a fundamentally bad idea for a video game, with inanely shallow and repetitive gameplay - Gollum is not only the worst mainstream game of the year but of the last two generations.
Much like its title character, The Lord of the Rings: Gollum is compromised, inelegant, and a bit of an eyesore. To everyone except the most fervent of Tolkienites; you shall pass.
I constantly struggled against the controls, camera, and objectives as they were presented. And nothing about the story or characters of The Lord of the Rings: Gollum offers reason to push past the frustration. As a longtime fan of Tolkien’s fiction, it’s possible that I liked the game even less for the way it seemed to misuse the source material. It’s hard to have a more damning indictment than to say that this Gollum game isn’t for fans of The Lord of the Rings, but here we are.
Daedalic's long-delayed Tolkienian adventure is just as unlikeable and tragic as its namesake protagonist.
The Lord of the Rings: Gollum is a commendable game for Daedalic's effort to tell a totally original story in Middle-earth mixing stealth mechanics and platforming, but it makes water on almost all sides: imprecise controls, terrible AI, insipid narrative, outdated level design and graphics from another generation.
Review in Spanish | Read full review
The Lord of the Rings: Gollum was conceptually a game with some promise, but from what I've seen so far, it's a mediocre and messy experience that doesn't really come together into a cohesive whole. That is, of course, before coming to the bugs, the crashes and the game-breaking progression issues that make it impossible to complete at this time. Considering that I was actually looking forward to this, this one really stings.
There’s no doubt in my mind that Lord of the Rings fans will appreciate a lot of what Gollum is offering. It’s genuinely cool seeing such a fascinating side character step into the protagonist role in a story that further expands on a universe teeming with secrets to discover. It’s a bummer that there isn’t much else to write home about. A dull gameplay experience and technical hiccups make The Lord of the Rings: Gollum just as much of a polarizing experience as its main character.
Plagued by several problems and with gameplay far from modern standards, The Lord of the Rings: Gollum is not the third-person adventure that we would have expected from Daedalic Entertainment. Except for the good characterization of the main character and for an overall appreciable plot, the new game of the German software house fails to be convincing and represents a wasted opportunity to offer the right amount of entertainment to all Tolkien fans who have a good passion for video games.
Review in Italian | Read full review
The Lord of the Rings: Gollum is a stealth, action and platform adventure that has some interesting ideas, but lacks cooking. A video game of classic structure whose gaps are evident both in the narrative, as in the playable, technical and aesthetic.
Review in Spanish | Read full review
The Lord of the Rings: Gollum is littered with technical and gameplay issues that dampen the fact that there's a great story at its heart.
It's unfortunate, but The Lord Of The Rings: Gollum fails to expand the world of Middle-earth in any meaningful way. There are glimmers of something good(ish) in there, but it's suffocated by a disjointed story, awkward controls and dull stealth.