Cult of the Lamb Reviews
Cult of the Lamb takes the best aspects of the rogue-lite and town-building simulators to deliver a unique experience that enhances both genres.
Cult of the Lamb is a wolf of a satisfying base-management game in the sheepish clothing of an approachable action-roguelite.
A desire to please shines throughout this charmer with a hundred moving parts.
Unlike anything else, and able to meld its two disparate halves into something cohesive and satisfying. You won't feel fleeced if you buy this.
I can easily see Cult of the Lamb becoming one of the next indie darlings, and it would be utterly deserving of the epithet.
Turning a demonic cult into a management simulator is an amusing idea but the cute graphics are the only lasting entertainment to be had from this misjudged muddle of a game.
Running through dungeons and improving my cult compound was satisfying, and I found plenty of enjoyment in Cult of the Lamb as a result, even when I felt more like a ruthless boss than a leader.
The roguelike action-adventure game Cult of the Lamb wraps the grotesque in a charming little package of characters that look like they could be pulled straight from a children’s story.
Cult of the Lamb merges the best parts of a rogue-like with all the charms of a real-time simulation game in a delightfully macabre ceremony you don't want to miss.
It’s tough enough to make a game that targets one genre, let alone two, but rather than a lamb to the slaughter, Cult of the Lamb commands ownership of both with a hellish ambition that sees it become one of the best games of the year.
I’m a big fan of roguelite action games and city builders, but even if you’re on the mild side, Cult of the Lamb is a winning combo. It draws many of the best aspects of those genres, places them in a one-of-a-kind world, and charts its own condensed course.
I really can't give enough praise to the team at Massive Monster for creating something unique and memorable, and also one of the best indie games I've played in a long time. Sure, there's a few rough edges, but this charmingly bloodthirsty lamb that's hell-bent on slaying the unbaalievers has earned a special place in my heart.
Cult of the Lamb combines roguelite and strategic elements, with a dark sense of humor and cartoon characters. The result is a unique game, very fun to play, and full of custom elements and skills to unlock. We found some balancing issues.
Review in Spanish | Read full review
Cult of the Lamb's unique interplay of game genres is sure to make it a cult classic.
Although its accessibility causes the interest does not remain as high at the end as in the first hours of gameplay, Cult of the Lamb is one of the most interesting indie games of 2022. Forming the sect to our liking and taking care of the minions is very satisfying.
Review in Spanish | Read full review
Cult of the Lamb combines roguelike gameplay with cult management and I simply couldn't put it down.
Cult of the Lamb is a fun and worthwhile experience, just an experience I thought that I'd be able to get over and over again. Though it is cut too short, building a cult full of my favorite animal, crusading through lush environments, and vibing to the art and music is a perfect weekend retreat, even if it doesn't last long enough to convert.
Cult of the Lamb proves to be a remarkably fresh take on the roguelite genre, not just in its goofy and creepy aesthetic, but in its smart blending of action and survival mechanics. Gameplay remains tense without ever feeling like it's unfair and a steady stream of unlockables and collectables ensure that your efforts are always rewarded. It's just a shame that the performance isn't up to snuff, at least at launch, as that's really the only major complaint that we have here. We'd still give this a hearty recommendation to anyone who thinks it might be up their alley; it may not be everyone's cup of tea, but Cult of the Lamb proves itself to be a great new addition to the Switch library.
Cult of the Lamb has its share of bugs, but the addictive cult management gameplay blends perfectly with its combat crusades and catchy soundtrack. It's a must-play indie game.
If you fall in love with the main loop and the freedom to design and interact with your followers, then you can expect to take at least 30 fun hours out of it, but don’t go in there expecting anything innovative in either the rouge-like or management-sim departments.