The DioField Chronicle Reviews
The DioField Chronicle features satisfying combat that gives a typical genre tale and characters time to grow into something more.
Real-time tactics meets old-timey politics in The DioField Chronicle, a fast-paced JRPG where quick and fun combat are paired with a generic story and some awkward controls.
The Diofield Chronicle is a pedestrian real-time tactics game that suffers from a lack of imagination.
Where Octopath was fairly heavily promoted by Nintendo, however, it does feel like Diofield has been tossed into the ocean of the market to sink or swim. It’s the sort of game that probably doesn’t float very easily, either. It’s the sort of product that requires some marketing-shaped buoyancy aids. It was never going to cruise to success - and now I fear it never will. But it’s worth a look – and hopefully its ideas will go forward in other future projects. They’re certainly worth revisiting.
Titles like The DioField Chronicle usually falter based on whether or not they have good stories, but it's quite the opposite in this case.
Its stunning real-time battles with tactical pause are packed with drama and visual flourishes, but The DioField Chronicle's convoluted story and deeply questionable cast hold it back from true greatness.
Despite its shortcomings, The DioField Chronicle is still a solid tactical RPG experience with enough JRPG tropes to interest fans of both genres. The unique gameplay provides plenty of challenge, though it can require a lot of grinding to keep pace with the difficulty curve. The art style is beautiful both in and out of combat but the characters and plot fail to live up to the same standard. In this case, its ambition outstretched its means and it fell just short of where it wanted to be.
The DioField Chronicle is an epic strategy RPG where you're fully engrossed in its story, and throughout every beautifully constructed battle. It features an in-depth battle structure and upgrading system, where you're constantly mixing up strategies on the fly.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
A tactical rpg where tactics is not deep enough. The story and characters are believable and unexpectedly logical, but in a genre where strategy is an integral part of the experience you would expect to be actually strategic to win. This is not the exact case, sadly, but it's still an enjoyable experience, though.
Review in Italian | Read full review
The semi-real-time battles are fun but a lack of depth soon dulls your enthusiasm for this limp Fire Emblem wannabe, as the rest of the game is taken up by tedious, choice-free conversations and lengthy cut scenes.
The DioField Chronicle delivers a unique real-time spin on the usual tactics RPG experience, but it's marred by a boring story, unlikable characters, and inconsistent presentation. While the one saving grace is the addictive and always rewarding combat, missions fail to deliver the evolution or variety that some might expect. Overall, it's an interesting game, but not an altogether great one.
The Diofield Chronicle has been a pleasant surprise. Square Enix pulls out of its sleeve a new tactical role-playing IP with deep and challenging real-time combat that brings a touch of freshness to the genre. Despite dragging narrative problems, if you like SRPG and master English, this game can earn a place on your console or PC.
Review in Spanish | Read full review
The DioField Chronicle includes a lot of setup for potential sequels, but it does a solid job of laying down the proper foundation to make that work long-term.
Boring library trips aside, I’d rather have only vocal work during cutscenes and have to read most text than endure the neverending string of grunts and chuckles, or worse, Waltaquin’s insane cackle. If you skip through most dialogue, vaguely pay attention to the story, and focus on the intensely enjoyable combat encounters, then the game’s 25-hour runtime is well worth it. The combat itself is good enough to serve as the basis of an entire DioField franchise if Square Enix is so inclined, and it's memorable enough that I could see this game becoming a cult classic...Still, I could not shake the feeling that I’d rather be flirting my way through Fódlan than fighting on the isle of DioField any day.
The Diofield Chronicles has a solid foundation of mechanics that is hampered greatly by its poor balancing of difficulty, a cast of forgettable characters and a world that failed to draw me in with its lackluster presentation.
The DioField Chronicle defied my expectations. It’s a solid strategy RPG that offers lots of depth both in gameplay and in the story. The Blue Foxes experience all the ups and downs and tragedy that come with war. The story does a good job of highlighting your place in the conflict. I really enjoyed the payoff that comes with developing the party through research. The combat encounters are challenging without being frustrating. In short, I loved this game. I’m surprised that I loved it! I’m not very good at real-time strategy games but The DioField Chronicle is accessible and great fun.
Sure enough with its relatively simplistic challenge, brisk battles and unspectacular presentation, The DioField Chronicle will likely struggle to find an audience among the burgeoning throng of armchair generals looking for their next tactical fix. For everyone else however who would like to a dip a toe or two in those genre waters, The DioField Chronicle is the sort of easily accessible, dip-in/dip-out tactical RPG that you need in your life right now.
All in all, The DioField Chronicle is a decent strategy RPG. Its characters certainly won't live long in the memory, and it can be a an unnecessary grind, but it's well crafted and fairly engaging on the battlefield.