Devil May Cry 4: Special Edition
DMC4's savage swordsmanship still entertains, in spite of reheated levels and uninspired puzzles, and the addition of Lady introduces an explosive new style of combat to Devil May Cry's armoury.
Combat is as cool as ever, though the basic structure feels outdated
The Special Edition of Devil May Cry 4 brings notable improvements, but they're not enough to cover up its repetitive core.
If you pick up Devil May Cry 4 Special Edition, know that you're essentially getting a prettier version of a 2008 experience. That may sound extremely obvious, but, over the last seven years, character action games have changed greatly, making some of DMC4's choices feel absolutely dated. If you can get past these qualities, though, you'll find the same reliable action we've come to expect from Devil May Cry over the past 15 years.
Devil May Cry 4 Special Edition reaffirms the series' status as the current king of the action genre. It may not fix some of the blemishes inherent to the game's campaign, but the new characters and styles are fantastic, and will have players creating combo videos for years to come. With respect to DmC and everything it accomplished, this is the Devil May Cry I want to see in the future, Capcom.
Devil May Cry 4 Special Edition like last year's Bayonetta 2 is for hardcore action gamers. It rewards practice and patience. The level design can get repetitive, but the levels aren't really why anyone plays a Devil May Cry game.
A good special edition of a good game, it's hardly essential, but a definite treat for the fans.
When playing DMC4: SE you can see how certain parts of the design had grown archaic.
It was a true pleasure to return to Capcom's world of jacked up angels, plant dragons, and Dante hamming up every single delicious scene he's in. Truly, it's good to be back. It's better to be back than it ever was.
[P]layers able to look past the flaws will find one of the most pure, visceral action games available on current machines.