Trinity Trigger Reviews
Trinity Trigger fills a very specific niche: It’s there for people that either grew up with the likes of Secret of Mana, or who have come to appreciate them. The game wears its heart on its sleeve and risks being seen as the wrong kind of quaint by sticking to such a classical approach. Thankfully, the soul and love for the genre are so obvious that I imagine most people will be enchanted by this.
Trinity Trigger is an enjoyable action RPG that successfully calls back to classics like Trials of Mana. Switching between 8 customisable weapons, and the worldbuilding and narrative, are all wonderful concepts executed well. It's dragged down by inelegant systems, like item management, having to switch characters perhaps more than intended, and those awful barks. But if you're a fan of 90s RPGs, or if you want to see what they were like, Trinity Trigger is a decent place to start.
Trinity Trigger sets out to evoke nostalgia a simpler time in RPGs, and succeeds with charm and solid gameplay.
FuRyu returns with another RPG that tries to evoke the nostalgia of the classics of yesteryear, but Trinity Trigger's good music and character art cannot salvage a dull RPG that is middling at best, and broken at worst.
Trinity Trigger isn’t a bad game, but it isn’t the best game either. Its strong points are its simple combat, loveable main cast, and charming graphics. However, it could use some work in the story and sound departments. I do hope the game’s development staff continues to stick with this world they created, as there are some interesting concepts, they just need to be expanded upon. I think newcomers and veteran action RPG players can find something to like about this game, just don’t come in with super high expectations. Due to the short playtime, I can’t recommend purchasing this game at the price of $49.99 (digitally). I suggest waiting for a sale before picking this one up, if you’re interested.
Trinity Trigger is a short RPG, visually beautiful, with a cool proposal, but it is not thrilling. It's a title that can be exciting at first, but it starts to get repetitive and doesn't do enough to keep it going until the end.
Review in Portuguese | Read full review
If you are a JRPG fan, then Trinity Trigger is a great game to consider. The fact that you can play this game through local multiplayer is great even if it takes a while to unlock, but the lack of the online option hinders it a bit. The game is currently available for $49.99 and is worth considering picking up; if you are on the fence about it, picking the game up when it’s on sale between the $20 and $40 threshold would be worthwhile. We had a lot of fun playing the game and hope you do as well.
Trinity Trigger has a passable plot, but not one that stands out among the many fantasy RPGs out there. The trope-filled story offers plenty of familiar beats, and the campaign is over before you know it. Trinity Trigger is only about 15 to 18 hours long, not an 80-plus hour journey like Xenoblade Chronicles. It’s a fun detour for anyone looking for a quick RPG to devour in a weekend, but you’ll probably want to wait for a sale.
While it started as a solid ARPG, Trinity Trigger quickly began to disappoint. Its charming world didn’t matter because I didn’t care about anyone in it. Its combat had a solid base but a lack of variety in its encounters made it bland. Worst of all, Trinity Trigger’s final third rushes towards an ending that felt unearned, with an awful final boss that highlights how poor the party AI is.
With its classic look, structure, and support for 3-player co-op ala the classic Secret of Mana, Trinity Trigger has appeal for the right crowd
A 90s style JRPG with dungeon exploration, random monster encounters, and a penchant for crafting, whose rough and ready production values undermine its comforting milieu.
A new Mana-inspired game that kicks you with a nostalgic charm.
It never manages to reach the mechanical and stylistic heights of its inspiration, due to its ordinary storytelling, generic art direction, and a predictable gameplay loop, but overall it's a decent RPG with a good amount of content, some likable characters, and an engaging tactical weapons system.
Trinity Trigger wants to recreate the experience of a PlayStation era JRPG’s while incorporating the lessons learned from the last 30 years.
In conclusion, Trinity Trigger is a great game! The gameplay and soundtrack really make it stand out, and allow me to overlook the mediocre graphics and story pretty easily. I spent around 35 hours playing it, and that is while doing all optional content as I said earlier, which took up about a 1/3rd of that time. That number may sound low for an RPG, but seeing as the game is not sold at full price this is not a bad amount of content whatsoever. I only wish the game was longer because of the potential I see in it – I wanted more time to flesh out the gameplay, the characters, the world, everything. I wanted Trinity Trigger to be truly outstanding, but it sadly doesn't go far enough with its ideas and concepts to earn that label. Even so, I most definitely recommend the game to fans of action RPG gameplay – and I'll be wishing for a (spiritual) sequel in the meantime.
Trinity Trigger has some really good ideas that sadly never get fleshed out. The story is quite unique and really could have been something if handled with a bit more care. What begins as a Legend of Mana-esque journey, soon delves into a mess of broken combat, poor directions for the player, and lackluster graphics. Which is really a shame, because with some more time in the oven Trinity Trigger might’ve been able to help differentiate itself from the sea of other RPGs out right now.
Despite the involvement of exceptional artists, the star of Trinity Trigger does not shine as brightly as one would expect.
Review in Italian | Read full review