Destiny: The Taken King Reviews
The Taken King is a huge improvement over last year's release. It features a far better story, much stronger voice acting, more exciting and varied missions, and an endgame that is more rounded out for long-term play. Not only that, but it also refines the overall gameplay and makes the game a far better experience than before - one that is definitely worth playing.
All the changes and additions are for the best, and a great step forward for Destiny in general, but they come at a price – both literally and figuratively.
Bungie's newest expansion not only offers a compelling experience in itself, but transforms Destiny altogether.
Bungie has delivered a helluva final act to what's been a very surprising, highly purchasable rethink of this wayward franchise.
It's been a year, and the coming of The Taken King has finally made Destiny the game it always should have been.
The Taken King lights the way forward for the sci-fi shooter, and while it's not the brightest of glows, it's clear that Destiny's darkest days are over.
The Taken King is one helluva good apology for the mediocre mis-start that was 2014's Destiny. All of our grievances have been addressed in some way. The loot system is fairer and more sensical, there's an actual story worth emotionally investing in, plus the combat's had an adrenaline shot thanks to new enemies, gats to gather, and exciting new subclasses.
Destiny: The Taken King successfully adds refreshing content to a game that has been growing stale over the past few months. Not only that, but just about every aspect of the game has been revitalized with the expansion and the 2.0 update. Depending on your view on grinding for gear after completing everything else, you should be able to get upwards of 30+ hours (per character) to complete all of the newly included quests before you reach that moment.
The shine of novelty may have worn off, after Bungie took a year to fix it, but what remains is – at last – a good game
If you're willing to do the social networking and accept the time commitment that Destiny requires to reach its endgame content, you'll be treated to the first massively multiplayer online game built around the core of first-person shooter gameplay, a unique entry in the world of video games, and a growing universe where you and your fellow Guardians are all that stand between the Light, humanity's last hope, and the Darkness that threatens to wipe us out forever.
Destiny takes the best parts of Halo and combines them with the worst parts of Borderlands.
Most of what made the original Destiny a good game is still there, but the overhauls and tweaks to the lesser parts have given Destiny the sort of boost it needed. It was hard to see how this could serve as a long term franchise after the initial release but now, I am counting down the days until year 3.
Destiny did not need all of its innumerable growing pains, and many of its scars will never fade and should rightly never be forgotten. But The Taken King is proof that it wasn't fruitless. This is the game we were excited for back in 2013, and that we were struggling to find over the past year. The Taken King is what Destiny should be and should have been all along.
One year after its release, Destiny is finally becoming the game most of us wished. The Taken King improves the experience in nearly every way. Destiny still has a few issues that could be sorted out, but The Taken King brings hope that future Destiny expansions will fix those too.
Bungie could have thrown in a bit more content given the price tag, but what's offered in The Taken King is definitely solid and certainly adds to the Destiny experience, making this a must-buy for fans of the game.
Destiny: The Taken King is the first expansion in the second year of Destiny and it changes so many of the core concepts, from its interface to its mechanics, that it feels like playing an entirely new game.
The Taken King is a solid package offering several more hours of fun, engaging new gameplay.
Streamlined interfaces and new content make this a must-play for Destiny fans
There are still plenty of thorns, but it manages to address and improve nearly every aspect of the original 1.0 release.
Rather than call it an expansion, The Taken King proves to be an overall facelift for what once was an empty, repetitive shooter. Worlds feel more lively with the constant Taken threat interfering with classic Cabal, Fallen, and Vex enemies. Allies in the Tower and Reef have much more to offer and make your guardian feel more relevant in a period of galactic combat. While you still cannot expect a tale of epic proportions, Destiny embraces what it always has been at its core – a shoot and loot festival.