Halo 5: Guardians
Where single-player has its successes and failures, Halo 5's multiplayer is one big, sustained high point.
A solid campaign and wonderful competitive multiplayer sees 343 finally make its mark on Halo.
Not a bad game, but frustratingly one that succeeds despite its innovations, not because of them. An enjoyable campaign, but not a truly convincing one.
The story campaign is a mild disappointment but the multiplayer is a bold reinvention of the Halo experience, that should keep the series fresh for years to come.
A strong new entry, but veteran players may feel like the series has moved away from some of its previously established pillars
Like Spartan Locke and his team, 343 is chasing after something bigger than itself, and with Halo 5: Guardians, it comes close. Now if only it could reach out its arm and take hold.
Halo 5 offers some of the best multiplayer the series has ever seen
You'll spot some rough edges and notice some omissions, but Halo 5 looks great, plays well, and has enough options to keep you coming back.
Its best parts feel basic in all the best ways, both classic and modern at the same time. It never made good on the dream of seeing another more tragic, more complicated side of Master Chief, but years later, through endless updates and balance patches, it's made good on the promise of its multiplayer. Even if that were all that Halo 5 was, at this point that would still make it a very good game.
The campaign isn't the greatest, but multiplayer manages to succeed in the way it always has, with the addition of a fun and inventive new mode.