Just Cause 3
Just Cause 3, if we were to go back several years, would have been a pretty darn good game. I mean just look at your predecessors. The problem lies in it being released in 2015, and the rules that made up open world sandbox games has changed pretty dramatically. Worlds are not just worlds for your chaos, but an interactive experience. It is too simple.
Q) On a scale of 1-10, how good at kissing is Rico? A) He macks on with a cow, which seemed fairly apathetic towards his advances, so we're going with a 5/10. Work needed.
Rico's back, with some nifty new tricks up his sleeve, and some great refinements, however, a couple of technical issues with frame rate and lengthy load times sully the fun experience that's waiting for you.
Just Cause 3 is a toy box full of fun. However it won't take you long to realize a lot of these toys are broken.
Just Cause 3 is a fantastic, exhilarating experience. Packed full of content, it's a game that will keep you drawn in for a while.
Just Cause 3 quickly becomes repetitive and you will find yourself asking “Is it over yet?”. The potential for a great game is here but the end product leaves much to be desired.
Just Cause 3 delivers a series of systems that are solid on their own, from the ability to grapple around without any limits to the new options opened up by the wingsuit, and manages to mix them to deliver impressive results.
After a few hundred times, even the most fantastic version of blowing something up gets tiring. It's an appealing action because it isn't complicated, but the least complicated thrills become banal far more quickly than complex ones. Just Cause 3 is engaging because it gets the first half of this so fully.
Avalanche Studio's creation doesn't care about the "are videogames art?" dispute, it doesn't give a dirty rodent's behind about realism, and it doesn't takes itself too serious. It's an unapologetic tribute to the best adolescent boy fantasy of all time, besides a gaming session with a young, black stockings-wearing Dolly Parton, which is none other than being a flying, bullet-eating cocktail of comic book superheroes, and all this with the sex appeal of a Mediterranean Nathan Drake. Sure, all this destruction and mayhem lacks the required depth and motivation inherent in other sandbox titles, and yes, it can all become extremely boring, but while this ultimately more of a somewhat flawed toy and not a "true" videogame, it's an extremely addictive and enjoyable one at that, nonetheless.
All in all, Just Cause 3 is one giant bombastic set piece that manages to be immensely enjoyable and disappointing at the same time. The chaos you create is never exactly boring, nor does the action feel rehashed because you have a lot of freedom and mechanics variety. The greater density of the world is a gigantic step in the right direction and the refined control is a godsend.