Just Cause 3 Reviews
Just Cause 3 is a big sandbox that lets you run around with a gun, a grappling hook, and a wing suit and blow up anything or anyone you want.
Imagine a roller coaster that stops for maintenance every 30 feet and doesn't allow you to exit, even after you've already been around the track a few dozen times.
Thanks to over-the-top game mechanics that encourage not just mayhem but also creative ways of unleashing them, the game can be a hoot to play for action lovers who have imagination and a sense of humor. Some parts are admittedly shallow and the game could use a more memorable plot. If you like campy action, however, Just Cause 3 is for you.
Tying all of this together are the beautiful visuals that stand in perfect contrast against the ugliness of corruption and the ash of flames. Just Cause 3 takes place in a fictional Mediterranean country and, just like you probably imagined, it is gorgeous.
While Just Cause 3 offers more of the same action blockbuster excitement of its predecessors, it also doesn't do enough new to make it stand out from its contemporaries.
In spite of some technical setbacks and repetitive tasks, Just Cause 3 delivers the kind of stress-relieving destruction to get you through the doldrums. It's easily the best looking game of the series thus far, and the awesome gameplay will have you continue to think up ways to bring down enemies. You're due a holiday vacation, and Rico's trip will certainly fulfill the need.
If you are willing to overlook the long load times, frame drops, and occasional graphic pop-in, you will find a highly enjoyable game. Just Cause 3 has its problems, but it's so damn fun you may not even care.
Why would I want to drive a car or shoot an assault rifle? I just dropped a tank out of a cargo plane and, while surfing on said tank, blew up a jet that was in pursuit with a rocket launcher.
Just Cause 3 can be a rather fun game, but it's not the sequel we were hoping for. There are some very impressive things to be found within its large-scale and explosive quest, and on its insanely large world of Medici, but technical problems and dated mechanics hold it back from living up to its potential.
Just Cause 3 is genuinely fun most of the time, but it's the periods where its not that hurt it most. Add to that some mystifying design decisions around progression and upgrades, and you've got a game that attempts to go bigger than its predecessors while forgetting some of the elements that made them so good in the first pace. A fun, albeit flawed game.
Just Cause 3 understands what the essence of the series is – impressively chaotic sandbox action – and it duly provides mountains of it. Just don't expect too much from the story.
Just Cause 3 is an absolutely functional, totally pedestrian sandbox game which just so happens to launch at a time when the old models of open-world structure and design feel more overused than ever. Every standard issue, familiar mechanic and conceit is present here – if we needed one more argument for a new type of sandbox, one that doesn't prioritise or even feature the tropes and clichés we've come to expect, this is it. It's fine. It's there. It's benign. Even if you haven't played it, you've already played it.
Just Cause 3 doesn't hold too many surprises, particularly if you're familiar with the previous titles in the series. But it offers an almost unlimited number of ways to create your own flavour of mayhem, and is a source of constant "did you just SEE that?" moments. If the next Michael Bay movie features a dude hanging upside from a helicopter while blowing up a bridge with a missile launcher, you'll know where it came from.
Meet The Phantom Pain's disposable, delinquent cousin, dedicated to the art of blowing things up as loudly and as frequently as possible. Just Cause 3 doesn't have the depth or richness of the year's big open-world blockbusters, but it has a fantastic set of toys, some great destructible environments and a physics engine designed for maximum carnage. More importantly, it seems hell-bent on making sure you have a blast while everything goes bang. You'll love it, feel slightly guilty about loving it, but keep on coming back for more.
Just Cause 2 Updated in the right places. The gameplay is as fun as ever, just as long as you can keep up your creativity with the tools in front of you. Worth a purchase, just make sure that you can run it on PC.
Just Cause 3 provides a ton of thrills. Its main goal from the outset seems to focus on raising the player's blood pressure and enthralling them with the action. While it achieves that feeling for a majority of the game, the console version suffers from some serious frame rate and loading issues that bog down their experiences. That being said, Just Cause 3 is a great game to simply sit down and have fun with. Turn your brain off, relax, and embrace the explosions happening on your television screen.
Just Cause 3 pretty much raises explosions and physics-based destruction to the level of an art form, and a few annoyances with gunplay and repetition don't do much to detract from that.
The additions of the wingsuit, dual tethering grapple hook, unlimited C4 and regenerating health system are all fantastic additions that would've made Just Cause 3 a breakout game in the franchise, if not for the dull story, repetitive story missions and technical issues ranging from long load times, to poor framerate and to constant disconnections for a single player only game.
Predictably enjoyable, Just Cause 3 is as big and ballsy as its forebear, but doesn't push the envelope quite enough. Yet, if it's action and explosions you seek, then look no further. Just Cause 3 is still the most fun you can have with a gun, a grapple and infinite parachutes. Boom.