Hitman - Episode 1: Paris Reviews
It's clear that a great deal of effort has gone into making the Paris map a living, breathing world for you to play around in. The mission itself feels absolutely brimming with nuance and possibility, although it's a shame the same cannot be said for the extra modes being offered to as a distraction until episode two comes out.
Playing the first episode of Hitman brought back fond memories of unique kills from previous titles, with the grander and more compelling scale of the game adding tons of replayability. I don't doubt there will be those left frustrated with the game's short length, but its focus on great gameplay is where Hitman truly shines. Even though you only feel like you've dipped your toes in the water, the first instalment of Hitman leaves a lot of promise for the rest of the series.
Stop, infiltrate, and listen. 47's back with a great new invention
Square-Enix and IO Interactive have certainly taken a gamble with Hitman, but so far it seems to paying off. With a low-price entry fee, there's enough included within the intro pack to last a good dozen hours or so, especially when you factor in user-generated contracts and other live game modes. There's certainly enough here to whet anyone's appetite, allowing IO to turn present future updates as mini-events, maintaining a constant buzz among fans throughout the year.
Io Interactive has taken a different approach to Hitman's release schedule, and if each mission is as fleshed out as what we've seen in Paris, then there is much for fans to be happy about. There's so many ways to take on this single mission, part of the fun will be seeing other players' creative ways that they assassinate the targets. If you've ever wanted to play the part of a super agent in a large sandbox, this is as good as it gets. With a fairly robust content creation engine, and future missions promised throughout the coming year, it looks like Hitman will be the weapon of choice of stealth gamers for the foreseeable future.
Hitman rediscovers its agency in this strong start for IO's episodic series.
Buy it at the right time and you won't be disappointed, especially if you're a completionist. This is Hitman done right.
A strong start to the campaign, marred by some annoying technical issues.
Hitman's debut in 2016 is a fantastic starting point for this franchise reboot. Shaking off the mis-step that was Absolution has clearly not been easy, but Io have managed to create a brilliant sandbox that will allow you to dispatch of your target using methods from dropping a chandelier on their head (Del Boy would be proud), to blowing them away with an AK47, to making them throw up thanks to rat poison and then drowning them in the toilet bowl. Despite a particularly odd subplot that has almost literally been taken directly from the script of Zoolander, this first section of Hitman is the start of something beautiful. If Io can keep this up with the rest of the missions, then they've got a special game on their hands. Who's up for a trip to Sapienza next month?
At the end of the day, Hitman's buzzword is freedom. There are so many things to do – and so many ways to do them – that you'll never have to persevere to find something fun to do. It's all in front of you: a bloody, disturbing playground rife with opportunity. The trial and error gameplay brings back memories of older Hitman titles, while new ideas such as the excellent Escalation mode keep things fresh. Simply put, the Intro Pack is a great buy for old fans and new blood alike – there aren't many stealth games of this calibre.
Hitman succeeds in providing an engaging experience that stays true to the sandbox formula established in previous games in the series. It encourages multiple playthroughs to complete secondary challenges and discover unique kill opportunities, and there's also community made missions to keep you occupied. Just keep in mind the offline experience is bare bones, the frame rate is inconsistent and there are some occasional bugs.
The wait has been long for a new Hitman game, and good as it may be, this one's going to have you waiting even longer for the full experience.
What Hitman is now won't necessarily be what it is when the game's seven episodes have all been released, but a strong foundation is there. This game is the most authentic Hitman experience and it will ask you to become intimately familiar with each level. It is something that will test your patience, intelligence and skills, and when you put it all together will reward you greatly for it.
IO Interactive has setup something potentially more impressive for future releases, with gameplay we've come to love and a taste of what feels like infinite possibilities spread throughout a single scenario.
The first episode of Hitman is a solid starting point for the full game content, which is Contract-driven, with each environment focusing on a single mission with multiple objectives. This is a solid structure for the franchise, even if it's a little jarring to finish the first mission and realize you have to wait for the rest of what would have been released as a complete title.
There's only so much fun you can get out of playing the same level over and over again
[T]echnical issues aside, it's a relief to be playing a Hitman game that is built around the idea of social stealth. The execution may be flawed but it's aiming in the right direction and the disguise system, which now tips you off when a particularly canny NPC is able to look past your clothes and see the face of a stranger, is as good as it's ever been.
IO's built the bones of a fantastic Hitman game—certainly the best since Blood Money (though that bar is practically nonexistent) and possibly one of the best in the whole series. Skip it for now if you're just looking to one-and-done each level, but if you were hoping for a sandbox experience? You've got one.
If you haven't yet entered the deadly world of Hitman, IO Interactive's newest installment makes for the most approachable take on the series yet. The amount of content may seem undersized for an episodic series, but the sheer amount of ways to approach each level will have you playing them over and over again to perfect the art of murder.