Hitman - Episode 1: Paris

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75 / 100
Mar 14, 2016

Despite being a smart progression of Blood Money's ideas, Hitman feels unrefined and unfinished in lots of small but important ways.

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IGN

Top Critic

7.9 / 10.0
Mar 10, 2016

One thing's for sure: The more I've played Hitman's debut "episode" the more I've enjoyed it. Despite the often boneheaded AI and dire loading times, Hitman has definitely combined the best of both worlds. There's scope for it to improve in some areas as the levels are released throughout the year but this is a fun, confident start.

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Recommended
Mar 10, 2016

Hitman rediscovers its agency in this strong start for IO's episodic series.

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8 / 10
Mar 10, 2016

Hitman returns to its puzzle-solving roots with an engrossing mix of stealth, violence, and very clever level design.

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6 / 10.0
Mar 10, 2016

There's only so much fun you can get out of playing the same level over and over again

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7 / 10
Mar 10, 2016

The first episode of Hitman has a lot to offer creative assassins, but enjoying it requires you to look past an array of inconsistencies.

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Unscored
Mar 11, 2016

The first episode of Hitman is a very strong start, and it's a return to form for a series that some were worried had begun to wander.

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Mar 10, 2016

If you haven't yet entered the deadly world of Hitman, IO Interactive's newest installment makes for the most approachable take on the series yet. The amount of content may seem undersized for an episodic series, but the sheer amount of ways to approach each level will have you playing them over and over again to perfect the art of murder.

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7 / 10.0
Mar 10, 2016

Stealing a staff uniform from the locker room, dropping your gun into a wastebasket so you can let a guard frisk you before he lets you into the room of a Sheik, then knocking the Shiek out, stealing his clothes, and infiltrating a high-society sale of state secrets so you can tamper with an outdoor heater and let a woman blow herself up when she goes to grab a smoke. That's Hitman's highs.

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Mar 10, 2016

The first episode of Hitman is a solid starting point for the full game content, which is Contract-driven, with each environment focusing on a single mission with multiple objectives. This is a solid structure for the franchise, even if it's a little jarring to finish the first mission and realize you have to wait for the rest of what would have been released as a complete title.

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