Summum Aeterna Reviews
Launch instability issues aside, it may be a bit derivative, but Summum Aeterna ultimately ticks enough boxes to be worth your while. Smooth combat, tough difficulty, and an interesting seed system all come together to make this one worth investigating.
Summum Aeterna is a decent roguelike adventure with a great aesthetic and superb music, but its gameplay loop and protagonist left me a little cold.
Summum Aeterna is a fantastic action roguelite. Demanding, frenetic and tremendously fun, it hides inside a great capacity for customization of the experience and many hours of fun.
Review in Spanish | Read full review
The exoskeleton of Aeterna Noctis solidifies a roguelite that, without a doubt, comes to reaffirm that the spanish videogame development industry is already of global quality. Despite essential limitations that take it away from greatness, Summum Aeterna boasts hundreds of hours of entertainment for those who are willing to be absorbed by its demanding universe, thus becoming a respectable representative of a genre full of titans.
Review in Spanish | Read full review
Summum Aeterna turns out to be that kind of video games that want to cover several things but something ends up escaping them. On this occasion, the Achilles heel of the game is its way of presenting random scenarios, which is fundamental in a roguelike and that here they have not managed to specify because of a somewhat controversial combination. But the positive thing does not escape him either, and that is that the variety of things to do and improve, the progression system and everything that involves the gameplay is quite good.
Review in Spanish | Read full review
Summum Aeterna is a good, but slightly difficult, roguelike that takes place in the universe of Aeterna Noctis. While it doesn't fully succeed in its world crawling fantasy of selecting starting biomes with benefits and detriments, it definitely removes much of the roguelike frustrations by giving the player permanent power in many forms. It's a gorgeous roguelike I can see myself returning to just so I can feel powerful, albeit not as powerful as I felt while playing Aeterna Noctis.
Summum Aeterna is another fantastic roguelite. The title knew how to incorporate well all its influences and the result of this is a satisfying 2D action game. If you add all this "randomizer" side to the formula, the game can become even more fun.
Review in Portuguese | Read full review
Summum Aeterna has some intriguing ideas, bogged down by unoriginality and unsatisfying combat.
Summum Aeterna takes a difficult Metroidvania and converts the basic ideas and characters to a roguelike. The result is a lot of fun, somehow managing to capture the best parts of the original game in a more digestible chunk. It isn't necessarily going to win you over if you dislike roguelike titles, but if you were a fan of Noctis, you must try Summum, which has all the makings of a perfect gateway drug to roguelikes.
A roguelite with a well-built base and where the agile gameplay, visual style and challenges give a fun product for several hours. As the only downside, it does not stand out in anything over other titles of this genre, although that does not take away the danced after more than a year in Early Access.
Review in Spanish | Read full review
Summum Aeterna is yet another proof that mixing metroidvania and roguelite mechanics works when it's done well. The many surprises and agile, addicting combat system are fun and compensate for the blunders in the story and the absence of difficulty options (almost ironic considering the matches' customization). Thinking about its potential, it's a shame the title isn't in its better version on Switch and even face bizarre bugs such as the idiom change. I hope future patches fix these issues. Maybe this way the King of Darkness will be able to actually reign among the fellow members of the genre on the Nintendo system.
Review in Portuguese | Read full review
Summum Aeterna doesn't revolutionize but it offers plenty of tools to amenize the usual issues of the roguelite games. The Aeternum Game Studios made an effort to add many elements that reduce the feeling of repetition and the limited design of the stages and managed to accomplish their mission. The combat is fast and pleasant and the high amount of upgrades and skills at the players' disposal help make each match unique. This way, it's worth a recommendation for all kinds of players, from the ones who are very invested in roguelites to those who aren't so intimate with the genre.
Review in Portuguese | Read full review