Hellboy Web of Wyrd Reviews
As a fan of the source material, I came out of Hellboy: Web of Wyrd very happy with how the game turned out. While it’s not something that will last me for months, the content that there is to be enjoyed is of loving quality and shows that the folks behind its development took care into valuing the property that was licensed. If you are unfamiliar with Hellboy and would like to change that, this game is a nice entryway that will definitely compel you to read the comics – just make sure you avoid that last movie, it’s very bad.
Hellboy: Web of Wyrd, the new work of Upstream Arcade, is a roguelike that pays homage to Mike Mignola's iconic character, but stumbling a few times along the way. Recommended for Hellboy fans who want to take control of the charismatic demon and indulge in slapping and smashing heads with a wonderful art style that perfectly captures the aesthetics of the comic.
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When played in short bursts, Hellboy Web of Wyrd is a strangely compelling game, mostly thanks to its characters and defining art style doing a lot of heavy lifting. Despite its lack of compelling gameplay systems, there is something about the simplicity presented that offers some comfort in how you play the game, and the right person might still find some enjoyment in exploring the Wyrd.
Hellboy Web of Wyrd has the skeleton to improve in a sequel but it suffers at times despite having fun combat and sometimes fun roguelite elements.
Hellboy Web of Wyrd is a title brimming with promise and love for its source material, reflected in its atmospheric visuals and intriguing narrative elements. It effectively encapsulates the grim allure of the Hellboy universe, offering a visually enthralling journey through its stylized, comic-esque realms. Yet, the game decides to tread the roguelike path that ultimately casts a shadow on its narrative strengths, often turning what could have been an engrossing narrative-driven experience into a slog through repetitively structured levels. The combat, while visceral and initially satisfying, suffers from control inconsistencies and a camera system that often hinders rather than aids the player’s experience. Despite its shortcomings, the game provides a glimpse into a darkly enchanting world that Hellboy aficionados and comic book enthusiasts might find worth exploring, even if it means navigating through its tangled roguelike web.
Hellboy Web of Wyrd takes a notable step forward into the roguelike genre but fails to find its footing. While it successfully implements its gameplay loop and progression mechanics, it offers only a baseline level of satisfaction as a package. The distinctive comic-style presentation and impressive voice work contribute to the game’s appeal but fall short of igniting a strong desire for replayability. Fans of the Hellboy franchise may find deeper enjoyment due to their attachment to the source material.
While Hellboy Web of Wyrd is not the strongest example of a roguelike, the depth of its combat and themes more than make up for it. As perfect a representation of the Hellboy comic art as you could get in a 3D video game, Web of Wyrd is the best Hellboy game ever made, and an excellent entry point for new fans.
Hellboy Web of Wyrd is a blunt and relentless action game featuring a delightful combination of visuals and sounds, giving each blow a palpable feeling of strength. The intense combat is a literal blast, distinctly the one factor that the game should be praised for, even if some actions appear to register late. Purely as a tactical brawler drenched in roguelike mechanics and featuring a mammoth of a main character, this is one that not only hits the mark but occasionally shatters it to pieces.
It might be a clear example of a game that’s more style than substance, but despite its many issues, I still had fun with Hellboy: Web of Wyrd, mostly out of intentional design decisions, but also the fact it was so damn easy at times, it almost felt like a power fantasy. By no means would I decide to recommend it over other combat-oriented roguelites like Hades or Dandy Ace, but if you’re into a borderline entry-level take on the genre with not many stakes, or if you’re a fan of Mike Mignola’s magnum opus, this one is a no-brainer.
Hellboy: Web of Wyrd has spurts of fun to be found in its gameplay, which is held up by the grand visual aesthetics at the heart of it all. If the game didn't look like a living Hellboy comic it wouldn't be engaging, but that alone cannot save it from the repetitive and slow gameplay that sits at the heart of the entire thing.
Hellboy Web of Wyrd has a gorgeous comic-inspired design, dramatic fights, and a fun gameplay loop that both offers a lot of bang for your buck and respects your time. Hellboy Web of Wyrd is anything but Hellish
Comic book games are certainly having a moment lately, and Hellboy: Web of Wyrd does little to deter me from thinking otherwise. While it may not hit as high as some of its more lauded contemporaries, it’s still a good game. If you can endure some of the rougher edges it has, you’re going to find yourself with a game that is simultaneously a way to wedge into more involved roguelikes and another example of what developers can do when you stay true to what makes it work in the first place. Sometimes you just need something a little less intense, and games like this fit the bill nicely.
Hellboy: Web of Wyrd is not without its hiccups, and one such problem seriously needs to be addressed as soon as possible by the developers. Besides this, the game is clearly a labor of love, faithfully recreating the look and feel of the Hellboy comic’s art style and characters. Unique takes on gameplay make you feel like a true badass demon from hell, slugging down mooks as you seek out the secrets of a mysterious world before it’s too late.
Hellboy Web of Wyrd is a faithful recreation of Mike Mignola's world, and Lance Reddick does an incredible job voicing everyone's favorite cambion. Despite its excellent presentation and world-building, Web of Wyrd has numerous issues with its combat design which feels basic and dull, never evolving throughout its campaign. The roguelite elements aren't fully realized and feel unrewarding with bonuses that feel largely passive. It's clear that there is a lot of love for comics here, and it's certainly worth checking out if you want another Hellboy adventure, but the combat annoyances and camera issues make it a bit hard to recommend.
Hellboy Web of Wyrd has good ideas and flawed execution. It’s not a looker, becomes repetitive to play after 15 minutes, and has one of the least satisfying rogue-like setups I can remember. If you love the character the story is interesting, but slogging through the title to see it is a tough thing to recommend.