Top Critic Average
Despite a drab multiplayer mode and limited level creation tools, Doom is a cheeky and fulfilling return to pared-down acrobatic gunplay.
Doom's superb campaign makes up for underwhelming multiplayer in id Software's remarkable comeback.
Doom's single-player recalls great FPS action from a simpler time, but its multiplayer misses more than it hits.
Intelligent, involved, and relentlessly exhilarating, now, just as in '93, the most exciting FPS around is a game called Doom.
As graceful a marriage of old school action and modern sensibilities as you could probably hope for, despite the so-so multiplayer and repetitive setting.
The campaign is a glorious, bloody return to form for the godfather of first-person shooters, but the multiplayer and SnapMap can't match
Doom struggles somewhat to finish what it starts, and for a franchise that practically created what we understand as shooter multiplayer 22 years ago, its largely flavorless multiplayer is surprising. But on the whole, as a new interpretation of one of gaming's most formative, difficult to pin down cyphers, id has done a pretty great job in making something that feels familiar and fresh, and, most importantly, pretty damned fun.
Doom doesn't shy away from the spirit that drove its forebearers to greatness; a decision which cements its relevance despite its predictable structure and unimaginative multiplayer.
It's hard to imagine a better Doom game in 2016 than this exhilarating, darkly witty new take on id's classic.