The Last Faith Reviews
The Last Faith is full of rough edges. But Kumi Souls managed to create a very exciting game that motivates you to explore every corner of this mysterious world.
Review in Russian | Read full review
The Last Faith is a very challenging soulsvania game that doesn't bring much innovation to the genre, but as you play you'll realize you don't want to put it down.
Review in Turkish | Read full review
While some elements didn’t come off as well as planned — world building and narrative fall flat despite obvious attempts to bring them more into the spotlight, for example — the overall package will still go down a treat for Metroidvania fans, and offers plenty to even bring new followers into the fold.
Overall The Last Faith is a fine addition to the Soulslike genre. It blends the Castlevania essence into the Dark Souls formula and the result is a game that works remarkably well. This kind of game isn’t exactly groundbreakingly new but it will scratch the itch gamers who love the genre might have. If you’re a fan of Blasphemous, Bloodstained: Ritual of the Night or Hollow Knight, you’ll most likely enjoy The Last Faith even though it is a bit unrefined and rough around the edges.
The Last Faith is a game that feels familiar; All its elements are a set that we have already seen before and that does not seek to innovate in the genre. This we must interpret with caution, it does not mean that the game is bad or that it is not worth it, on the contrary, for a first attempt it has done very well and it is not easy to combine so many things to make them work as expected.
Review in Spanish | Read full review
As for balance issues and so forth, they are things that can be fixed. I had enough fun with The Last Faith to keep me playing. I do look forward to where things go from here, as I had been anticipating this release for a good while. Conceptually though, the things that I admire about the game, I do so because they’re what I admire about other releases. The Last Faith is an ambitious metroidvania and Kumi Souls has succeeded in creating something that will definitely be mentioned in the conversation about positive indie Soulslikes. Ultimately, there’s fun to be had and improvements to be made in equal measure.
The Last Faith is an exciting and lucid video game, the son of two souls capable of chaining players to the chair and doing nothing else. In this sense, the work focuses on this: to increase a playful depth that incredibly manages to impress fans and beyond. You will never do without this nightmare again.
Review in Italian | Read full review
All in all, The Last Faith competently blends the Souls-Like and Metroidvania subgenres, dressing the package in a very compelling gothic Victorian aesthetic, one clearly inspired by Bloodborne.
Though it has its issues, The Last Faith feels like an overall welcome addition to the Switch's overstuffed Metroidvania and Soulslike libraries. Its tough combat, gothic aesthetic, and labyrinthine world all feel engaging, even if some of the upgrades feel underwhelming and performance can be rough. We'd recommend this to anyone who enjoyed either of the Blasphemous games or fans who can't get enough of the Soulsike formula-The Last Faith isn't the best example of this kind of gameplay, but it's an overall solid effort. However, we'd recommend investigating other platforms that can deliver better performance than Switch, if that's an option for you. Performance drops can really hurt the experience, so we've got our fingers crossed for further updates.
I really think that if the developers continue to work on The Last Faith and fix some of the issues I mentioned earlier with the button layouts, weapon glitches, and other weird bugs they can get the game up to a much higher quality. I still found it to be good fun overall even though it’s not really bringing anything new to the table in the world of Metroidvanias.
All in all, The Last Faith is an aggravating, frustrating, and incredibly difficult experience. But it’s gorgeous, delightfully gothic, and finally getting to a new area–or fighting a new boss–is incredibly rewarding. An experienced Soulslike gamer will probably have a great time with this title. And if you’ve never played a Soulslike before, this is a good place to start.
The Last Faith feels great to play, the combat is entertaining yet challenging, and it's stunning in motion. However, some unfortunate design decisions and difficulty spikes hold it back from greatness.
Even without bringing anything particularly new to the genre and its obvious inspirations The Last Faith is a metroidvania that, on its own merit, provides an interesting and fun experience. Kumi Souls Games does enough merits to be able to stand on its own feet, adding a nice proposal within an overpopulated genre.
Review in Spanish | Read full review
In lieu of my initial reservations, The Last Faith not only won me over but has me eagerly desiring a sequel. The blend of Metroidvania, requiring me to backtrack to access areas previously unreachable, and that bone-crunching misery that Soulslike is known for is simply enticing. Sure, being endlessly dismantled isn’t exactly my definition of fun, but how this game implements that toughness and whether I’m in for a challenge or not, cushions the grief.
While having an undeniably dark / attractive look and ambiance, the gameplay and overall design lack refinement
The Last Faith is a soulslike metroidvania with many strengths and just as many flaws.
Review in Italian | Read full review
The Last Faith is a very competent game that manages to deliver a challenging but equally accessible soulslike experience. The absence of a movement limiter [like stamina] makes the experience a more dynamic and fun affair, especially for those who aren't so familiar with this kind of control. However, for those looking for a metroidvania experience, it has some issues, as the map exploration feels bad due to the protagonist's movement parameters. Even with this issue, it's definitely recommended for those looking for an entrypoint into the souls genre or those who are already experienced in it
Review in Portuguese | Read full review
Although it does a lot right, The Last Faith ends up feeling unnecessary and forgettable, especially in such a super-saturated genre.
Everything on display here has been seen before, and though it does those things well, its reliance on a tried-and-true formula and its liberal borrowing from Bloodborne in particular work against it, denying it a unique identity. Yet despite the impulse to think that The Last Faith could just be 2D Bloodborne 2, the final product is a great Metroidvania on its own, and - aside from some of the writing - its adaptation of the work that inspired it is very well done. Ultimately, The Last Faith feels sharp, looks great, and it's a lot of fun to play. Playstack clearly loves and understands the genre, and anyone looking to scratch the itch will certainly enjoy this game.
Despite its incredible art direction and pixelated visuals, The Last Faith fails to encapsulate what makes its inspirations so brilliant. The plethora of poor and frustrating game mechanics and design choices, combined with technical performance issues and lack of accessibility options, makes this one of my biggest gaming disappointments of the year.