Rollers of the Realm

Rating Summary

Based on 26 critic reviews
Fair Man

OpenCritic Rating

71

Top Critic Average

35%

Critics Recommend

Based on 26 critic reviews
Sort by: Page 1 of 3
6 / 10
Nov 17, 2014

It's not a game for everyone; to get the most from this game, you already have to be a pinball fan…and I don't know many pinball fans. Still, for only $9.99 at release, I'd say it's worth a shot.

Read full review

Digitally Downloaded

Top Critic

Nov 23, 2014

With plenty of levels, several endless modes and multiple characters, there's a lot of replay value to be had in Rollers of the Realm. The relatively toned back violence makes this a game I'd readily recommend to younger audiences, and the story is very good on the inclusivity front with representation for characters of various races, genders and ages. Phantom Compass has their quirky combination of pinball and role playing wrapped up tightly in a fun, agreeable package with excellent mechanics and a keen attention to detail. Rollers of the Realm comes highly recommended to all players looking for some casual fun, regardless of RPG or pinball experience.

Read full review

8 / 10
Nov 19, 2014

It blew me away how invested I had become in a pinball. While the story might not be the most epic thing that you've ever played, Rollers of the Realm is definitely worth a shot.

Read full review

75 / 100
Dec 2, 2014

Fortunately, Rollers of the Realm shares enough in other joys. It's clear it likes pinball as much as it likes role-playing games, because the whole game is one big love letter to both, the things mashed together into some odd blender without reason or deeper purpose. It doesn't really need any; what's here is a kind of pure, childlike delight, one that makes it okay to grind gold to buy daggers for my pinball-shaped rogue forever. Nothing about it makes sense, but who cares? Rollers of the Realm just wants to turn you into a pinball wizard.

Read full review

Cubed3

Top Critic

7 / 10
Nov 17, 2014

Honestly a game like this deserves a bit of praise. It set out with a goal many didn't even know existed, struggled uphill against unknown hurdles, and still managed to come out great. While the story may be short it never feels weary or too skimpy, while the gameplay can feel unfair at times it is also fun, and the game is simply fun on the whole, achieving the notable 'one more turn' feeling for most of the levels. It probably won't get people gushing over it, but there is no denying that it is well made and above average as well.

Read full review

GameSkinny
WesleyG

Top Critic

Nov 19, 2014

While the game lacks in the RPG category thanks to a bare-bones story and horrendous voice acting, the pinball portion more than makes up for it with its fantastic gameplay and addicting level designs.

Read full review

60 / 100
Jan 12, 2015

A wholly appreciated experiment that does not quite balance both genres, but definitely worth a look with players who are 70 percent pinball fans, 30% RPG.

Read full review

Nov 21, 2014

'Rollers of the Realm' nearly does for pinball what 'Puzzle Quest' did for the match-three genre. It competently takes an existing medium and merges it with roleplaying elements to create something that hasn't been done before, which is unusual in gaming. A few design problems keep it from greatness, like a very cold, withholding system of progression. That doesn't stop it from being an enjoyable experience and something worth trying for any pinball or RPG fan.

Read full review

7 / 10.0
Dec 2, 2014

Rather than combining the two genres into a perfect blend, Phantom Compass has diluted both before mixing them conservatively. Rollers of the Realm is more gin and tonic than anything else: refreshing, quite enjoyable for the short time it lasts, yet some will find it's not to their tastes. It may not be a perfect amalgamation of Pinball FX 2 and Dragon Age, but RotR is still an above average game with a unique concept and good value for money.

Read full review

3.5 / 5.0
Nov 22, 2014

Rollers of the Realm presents a lovely concept that follows through with its aims, although not to the degree that some players may be expecting. Yes, it offers pinball play, but not the kind you'd get at an actual arcade. It's quite nuanced and based on selecting the right ball per circumstance. It also only samples from the RPG platter rather than going all in, but the result is mostly charming. With a bit more polish and tweaking, Rollers of the Realm would stand out for more than its genre mixing.

Read full review

Sort by: Page 1 of 3