Assassin's Creed Syndicate
Top Critic Average
Assassin's Creed Syndicate is the most fun I've had with an Assassin's game since Black Flag.
New toys and strong characters freshen up the Creed formula, but only for a while.
Syndicate moves Assassin's Creed forward with a solid new adventure, a beautiful London playground and a renewed sense of fun.
Victorian London is the star of the show here, and although some old gameplay problems linger, it hasn't been this much fun to wield the hidden blade in years.
Another impressive open world environment is wasted on dull, joyless gameplay and repetitive missions, making Syndicate as banal and artless as Assassin's Creed has ever been.
Whether you're reclaiming the city from gangs, killing Templars, or searching for hidden secrets, this is an example of the Assassin's Creed formula done right
Syndicate doesn't get everything right. It doesn't solve all of the series' problems, and at this point, I'm not sure if any one game could. However, it's the first step in a uniformly positive direction that the franchise has taken in years.
Ziplining through London is thrilling, and the game allows you to organically discover missions and leaves you open-ended solutions lets you to create a meaningful, personal experience within its world. Coupled with strong, loveable leads and a seemingly endless procession of ways to leave your (fictional) mark on London's history, Assassin's Creed Syndicate is a shining example of gameplay and storytelling.
The best entry in years for a series that had seen some high-profile misfires. The Batman-ish ropeline is a terrific addition to the series of games best played from the rooftops. Too many missions feel like a to-do list, rather than an opportunity for player creativity.
It doesn't offer many surprises, but Syndicate represents a return to form for Assassin's Creed.