Assassin's Creed Syndicate Reviews
Ultimately, Syndicate comes off as another Assassin's Creed game with a handful of improvements. London is beautiful if a bit laborious to travel around, and the missions are repetitive, but this doesn't make Syndicate bad by any stretch of the imagination. It's still a good game, it just hasn't made a significant step up over the previous instalment. If you are a fan of Assassin's Creed, or you think you might be, then Syndicate comes as recommended as any other AC. It likely won't convert people who dislike the series, but it won't lose any who are still interested in it, either.
Assassin's Creed Syndicate erfindet leider nicht das Rad neu, bietet aber alles was sich Assassin’s Creed Fans wünschen würden und lernt noch dazu aus den Fehlern, die bei Unity gemacht wurden. Die Integration eines zweiten Assassinen wirkt zwar etwas unnötig in Sachen Gameplay/Story und auch die unzähligen NPC’s hätten etwas mehr Tiefe vertragen können, aber ansonsten bekommt ihr in Syndicate einen großartigen Open World Singleplayer Titel, der euch zumindest 10-15 Stunden in einem detaillierten London unterhalten wird.
Review in German | Read full review
Assassin's Creed Syndicate is the most fun I've had with an Assassin's game since Black Flag.
Victorian London is the star of the show here, and although some old gameplay problems linger, it hasn't been this much fun to wield the hidden blade in years.
Despite the lack-luster story of the Fryes' rise, Assassin's Creed Unity bolsters the ideas of last year with some new, worthwhile additions keeping the franchise fight-ready.
Ziplining through London is thrilling, and the game allows you to organically discover missions and leaves you open-ended solutions lets you to create a meaningful, personal experience within its world. Coupled with strong, loveable leads and a seemingly endless procession of ways to leave your (fictional) mark on London's history, Assassin's Creed Syndicate is a shining example of gameplay and storytelling.
[W]e're back to tightly packed cities and crowds for two years running now, like we've warped all the way back to the Assassin's Creed II trilogy. And no matter how pretty the games get and how tight the mechanics are, it never feels fresh anymore.
Ubisoft plays it safe but still manages to deliver a rollicking and visually stunning Victorian Era adventure
Assassin's Creed: Syndicate lets you science the shit out of murder in a city where people are sciencing the shit out of everything. There's an undeniable appeal to that. But it's an appeal worth looking in the face.
Whether you're reclaiming the city from gangs, killing Templars, or searching for hidden secrets, this is an example of the Assassin's Creed formula done right
Assassin's Creed Syndicate gets more right than it gets wrong, but in trying to amend some of the sins of the series, it exacerbates the issues instead of offering a cure. Despite that rather lengthy list of cons at the bottom of my review, one thing's for sure: Assassin's Creed Syndicate is still a hell of a lot of fun.
Amazing setting, entertaining protagonists, well-written dialogue and some truly fun new gameplay mechanics make Syndicate shine above the rest. It may not match the excitement of being a pirate assassin on the open seas of the Caribbean, but Syndicate proves that perhaps this eight year old franchise still has some new tricks up its sleeve.
Something of a return to form for the series, Assassin's Creed Syndicate is the perfect marriage of time, place and characters with an entertaining story and fun gameplay to match. London has never seemed so appealing.
When I look at the big picture, Assassin's Creed Syndicate is one of the best installments in years. It does nearly everything perfect, save the bug I mentioned and establishing a bit more gameplay contrast between Evie and Jacob. I think fans of the series will be quite pleased with what they find. Assassin's Creed Syndicate puts the franchise back on track, proving that it does not need a year off.
With every release, the same issues that Ubisoft has been rolling over year over year seem to have compounded themselves to a point where the entire package winds up suffering. Sure, this isn't the broken mess that Assassin's Creed Unity was, but in some ways it's more of a blemish than its predecessor. After all, this is a functional game that simply isn't all that fun to play, which is far more damning than any technical glitch could ever be.
To this day, I call Assassin's Creed II my favorite video game of the past generation. It was truly a masterpiece. Unfortunately, the Assassin's Creed series has become a shell of its former self. Syndicate tries hard to recreate some of the magic, and even creates some smart new features, but it ultimately falls short. If Assassin's Creed Syndicate had been in development for another year, it could have been a thrilling mid-1800's adventure. Instead, it sinks into comfortable mediocrity.
Syndicate doesn't get everything right. It doesn't solve all of the series' problems, and at this point, I'm not sure if any one game could. However, it's the first step in a uniformly positive direction that the franchise has taken in years.
Assassin's Creed Syndicate is an acrobatic lunge in the right direction for the series. It's a more stable offering than Unity ever was with engaging protagonists, a monster of a city to get lost in, and some shrewd tweaks to the time-tested formula. Contract killing and taking leaps of faith off famous landmarks hasn't been this rewarding since the days of the great Ezio Auditore da Firenze.
Assassin's Creed: Syndicate is a solid entry in the series, with a great setting and two likable protagonists. It gets its badass female character just right, and it nails the fun with carriages and zip lines. The Victorian London cityscape offers a huge gameplay map, but many ways to get around easily. The amount of fun, if mindless, gameplay Syndicate offers bumps up the score quite a bit.