Indika Reviews
After just under four hours, INDIKA has left me with more questions than answers. The very unorthodox walking sim from Odd Meter is one that we could easily place in the same category as Death Stranding, where some will want to figure out where the haziness leads, while others won't even bother. The game will especially appeal to an audience that encourages a 'free spirit' and will likely cause aversion among more devout Christians—that much is certain. Although the conclusion of this surreal experience left me somewhat disappointed, a voice in my head also tells me that Odd Meter is trying to convey something here. Hopefully, it's not the devil playing tricks.
Review in Dutch | Read full review
A short, yet meaningful experience, Indika deals with the sensitive issue of religion in a highly engaging manner.
Review in Greek | Read full review
Indika is well worth your time, especially if you have a rather complex or—dare I say it—messy relationship with organized religion. Its approach to theology and philosophy doesn’t break new ground but does present these questions within the evolving interactive media of video games. I hope this isn’t the last that we see of the character, her world, or her devil. Even if it is, the game’s final moments will stick with me—haunting the corners of my imagination—for some time.
You play as a young nun, Indika, who appears like a normal young girl from the outside but is in a constant battle with demons in her head that continue to grow stronger over time as she delves further into catholicism. In this third-person perspective adventure, the world pulses with life as NPCs engage in their own conversations offering glimpses of wisdom and experience.
Odd Meter’s debut game is an odd one, it will either strongly resonate with you, or you will strongly dislike it. It’s a game about compassion, hate, understanding yourself and other and amongst all things, not judging at first glance. Taking these aspects into reality is the hard part.
Review in Portuguese | Read full review
If you like games focused on narrative and good puzzles, INDIKA is a great option. There are few games that manage to remain in our thoughts even after the credits roll and this is certainly one that will remain with those who venture into this strange world.
Review in Portuguese | Read full review
What is a dog without a body? What is man without love? What is God without faith? And what is a video game without choices? These are some of the questions that keep us awake at night after playing Indika.
Review in Portuguese | Read full review
While it presents the rather universal theme of religious dilemmas, 'Indika' showcases refined direction through its unique techniques and game-specific features. Although the game isn't packed with playable content, the developer's intention to provoke thought is successfully achieved.
Review in Korean | Read full review
Indika's creativity and vision craft an unforgettable wonderfully weird psychological journey through faith that will stick with you for quite a while.
INDIKA is a beautifully crafted story-driven adventure that is definitely not a game for everyone. While it is a short game to play through, there are times when the darker themes are highly prevalent and overwhelming and times when the game seems a little too quiet.
INDIKA is a fantastic experience. It is, ultimately, a walking sim, however there is a great deal you can do to interact with the world around you. The story is a lot of fun, and the personal story poking through is a very interesting one. The ending is simple, some have described it as underwhelming, although I found it a fitting end to a great story.
Indika is a strange journey, with a plethora of complex and important social themes for the player to think of. Even though the gameplay feels repetitive, the unique experience surely makes up for it.
Review in Italian | Read full review
Despite its shortcomings and not fully realizing its potential, this short but memorable experience from Odd Meter Studios, set in the unique setting of 19th-century Russia, is recommended for fans of narrative-driven games. The game's strongest aspect is its art direction, with a cohesive artistic vision evident in everything from the cutscene cinematography to the music and promotional posters. This promising direction makes us eager to see what the creators will bring in the future.
Review in Persian | Read full review
Indika attempts a lot with its short runtime, and it succeeds in many ways but falters in some. I have nothing but respect for the story it is telling and even enjoyed most of my time with it. Great characters and voice acting elevate an already memorable story, but sadly, it doesn't always hit the mark, and technical issues can bring it down a bit. It's still quite the experience, and I look forward to what the developer does next.
INDIKA might have been hit and miss with some of its gameplay elements and had some pacing issues, but one thing is certain: it’s definitely a game that swung for the fences and took a lot of risks. It’s weird and bizarre in all the best ways. It’s a game that hooks you right from the start and will hold your attention until the credits roll. I can’t say it’s a happy experience, but it’s one with a very clear vision and strong message, controversial as it might be. INDIKA is one of those rare games that takes you completely by surprise and sticks with you long after you’ve finished it.
Set in an alternative version of 19th-century Russia, Indika is a thought-provoking tale of a nun slowly losing her faith as the devil whispers in her ear. It’s a darkly funny, emotional and often crazy look at religion that will keep you engrossed until the very end.
The developers at Odd Studio have brought a daring project to the market with "Indika", which is difficult to classify. This review can be reduced to the following: you have to have played "Indika" to really judge it. Despite the rather dull gameplay, which is sometimes even boring, I had a fantastic time. This is due to brilliant performances by the main characters, an interesting and philosophical story, as well as the studio's daring approach to voice acting, soundtrack and art styles. With a playing time of maybe about four hours, you can quickly get to the credits, but you have spent the time with a title that may not let you go so quickly.
Review in German | Read full review
Indika is a brutal comedy, arthouse cinema in an alternative Russia and a dark look at religion and what it demands. As a game, it combines adventure, walking simulator and puzzle elements to create a unique gameplay cocktail that is often bizarre. If you want to test the limits of the video game medium, this game is definitely one of them, even if some of the platforming sequences are really annoying.
Review in German | Read full review
Indika is a thrilling game with wild scenarios, well-integrated music, graphics, and gameplay. However, it's slightly marred by minor glitches during environment transitions and repetitive point-collecting mechanics.
Review in Czech | Read full review
More than a game, Indika is a narrative experience that not only approaches religion from a philosophical perspective, but also poses a satirical critique of the videogame industry itself. A title that invites us to immerse ourselves in a unique, strange and emotionally impacting journey.
Review in Spanish | Read full review