Call of Duty: Black Ops 6


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Critics Recommend
Critic Reviews for Call of Duty: Black Ops 6
For a series built on high-octane thrills and explosive gratification, Call of Duty: Black Ops 6's withdrawal to the well-trodden formula echoes the wider industry's continued allergy to risk.
Call of Duty: Black Ops 6 plays it safe but is otherwise exactly what Call of Duty multiplayer should be: fast, fun, and a little on the ridiculous side. An excellent string of missions that offer variety and flexibility come together to make Black Ops 6 the best Call of Duty campaign in many, many years. Call of Duty: Black Ops 6’s Zombies mode is absurd and campy fun in all the right ways, with two interesting maps and a welcome return to round-based gameplay. [OpenCritic note: IGN separately reviewed the multiplayer (8), single player (9), and zombies (8) game mode. Their scores have been averaged.]
Call of Duty's strongest multiplayer offering in years is dragged down by a tedious campaign.
With a fun campaign, incredible multiplayer, and the return of round-based Zombies, Call of Duty: Black Ops 6 is the best Call of Duty game in years.
It’s a shame because everything else Black Ops 6 iterates on is a smashing success, synthesizing the best elements of past games to create something greater. This is the first truly unique CoD experience we’ve received in half a decade. Omni-movement and more old-school gameplay design have gotten me excited about multiplayer again, while its rendition of Zombies might be my favorite in franchise history. Outside of several standout missions, however, I wasn’t impressed with the campaign, but I’ve begrudgingly come to accept that campaigns just don’t matter to the wider community at this point. The real value is in the multiplayer and Zombies; in that regard, Black Ops 6 is a strong return to form.
With the best Call of Duty campaign in years, and a tweaked movement system that comes to life in multiplayer, Black Ops 6 is both a return to form and a great entry point for new or lapsed players. Just don't expect it to do anything interesting with the Gulf War setting.
Fluid Omni-movement feels great in Black Ops 6 multiplayer, but design that facilitates intense close-range fights can feel limiting. Treyarch's latest entry into the Call of Duty series uses creative mission design and its new omni-movement system to tell a fun but sometimes nonsensical story. [OpenCritic note: Phil Hornshaw separately reviewed the campaign (8) and multiplayer (8) on behalf of GameSpot. The scores have been averaged.]
Black Ops 6 isn't just a strong new entry in a massive franchise that feels like going to Burger King and getting exactly what you ordered. It's the most confident Call of Duty has been in years, with both Raven and Treyarch taking a few well-calculated chances where they could afford to do so, and trimming the fat off the core 'Twitch FPS' experience that regular customers come for year after year.
Industry Coverage
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