XCOM 2 Reviews
XCOM 2 has everything you could want in a sequel to XCOM: Enemy Unknown
XCOM 2 manages to raise the stakes and challenge of its predecessor without ever becoming too frustrating. Defeat will be frequent and death even more so, but victory is all the more sweet for it. In short, it's bigger, better, broader, and even more brutal!
XCOM 2 is a big success that delivers in just about every way you could ask for. Fans of the franchise or the strategy genre in general will love it.
XCOM 2 manages to improve a formula that had almost nothing wrong with it to begin with, adding a sense of urgency to the already unpredictable nature of its turn-based combat. It's a rewarding experience, if not sometimes cruelly unfair.
XCOM 2 doubles down on the trademark gameplay of the franchise while adding some new elements to help keep things fresh. A challenging jaunt, the game is at its best when testing players' limits and layering the feeling of dread and hopelessness from fighting a superior foe. The random nature of the game can feel unfairly difficult at times and an assortment of bugs and niggles keep XCOM 2 from achieving perfection. For lovers of strategy gaming, however, the game is an excellent representation of the genre.
XCOM 2's brand of tactical strategy might have its roots in the golden age of PC gaming, but its sights are set square on building a future. By limiting your reliance on safe, defensive play styles and pushing you to work quickly and attack, Firaxis has built one of the most tense, demanding and addictive strategy games ever, where every choice has repercussions and every soldier, every victory counts. If you buy it, clear your schedule: this one will keep you gripped for months.
A solid followup to XCOM: Enemy Unknown, XCOM 2 delivers on story, action, and tension. It's nonetheless in serious need of optimization to correct glitching and framerate issues.
XCOM 2 is not more XCOM, but better XCOM. It will make you feel like the original may not have been the great game you thought it was, and for me that is all I can ask of a sequel. XCOM fans will not be disappointed, nor will any gamer with an affinity for strategy and tactical games who somehow missed Enemy Unknown. A brilliant game.
Small technical issues hold XCOM 2 back, but it's still as compelling as ever.
XCOM 2 is a great strategy game for the same reasons that Enemy Unknown/Enemy Within were, for the unique minute-to-minute gameplay, but as a sequel, this needed more innovation and less iteration.
It sort of did, but the stress never dissipated.
If you want an insanely hard tactical combat sci-fi game, you got it. Good luck. If you’re able to stick with it, I think the systems and story are more than enough that you’ll enjoy XCOM 2 a great deal.
There are games that could be better and there's XCOM 2 which is amazing but hampered by its optimization. It's still game of the year material but needs patching stat.
XCOM 2 is hard proof true strategy games are still in high demand, blending satisfying old-school strategic turn-based gameplay with cinematic flourish.
It isn't an overstatement to say that the attention paid to diversifying the look and tactical possibilities of the levels is key to what makes XCOM 2 work.
If you can look past the game's performance issues, you will be rewarded with the best Strategy game available on consoles.
XCOM 2 is a tour de force of the tactical turn-based shooter genre. The game can be relentless and its AI unyielding, but this just makes you want to go back in for more!
XCOM 2's console version is a buggy mess cobbled together from a far better game, and the worst possible way to experience the game.
An almost perfect sequel, only spoiled by some frustrating bugs.
Relentless strategy defined by tactical brilliance