The Outer Worlds 2 Reviews
Once you get past a weak first act, The Outer Worlds 2 sharpens Obsidian’s RPG formula with smarter writing and better combat.
The Outer Worlds 2 is bigger and better than its predecessor and an absolute must-play for fans of the genre.
The Outer Worlds 2 shows that Obsidian won’t be left behind as other great RPGs launch to critical success, and that the developer needs to play to its strengths. I only hope that it learns to take itself more seriously, because the setting is brimming with potential that is yet to be realised.
The Outer Worlds 2 is bigger and better than the first game in every respect, with deep, rich role-playing and plenty of freedom to tailor your experience. Every world feels curated, and exploration is always purposeful and rewarding. Topped off with a vast range of weapons, brilliant writing, and a story and character that's yours to shape, this is Obsidian doing what it does best to deliver an engrossing RPG you'll want to replay again and again.
The Outer Worlds 2 imbues Obsidian's spacefaring RPG series with its own identity, letting you bumble your way through corporate and cultish intrigue in space.
The Outer Worlds 2 is a thoroughly enjoyable game, but as sequels go, it's largely more of the same. While the overarching story isn't terribly interesting, the world building around it and the colony of Arcadia is great to explore. What's disappointing is a lack of improvement in too many areas. It looks better and gunplay is better, but old snags and weaknesses from the first game remain and, more importantly, it's not as exciting and new as it was the first time round.
Which side you serve and how you choose to do it make for a fun, planet-hopping ride, which, when combined with improved gunplay and notable small stories, renders The Outer Worlds 2 a worthwhile RPG adventure.
There are a few ways in which The Outer Worlds 2 doesn’t improve on the first game. It’s bigger, deeper, and more complex. The story and characters are more satisfying. Combat has been refined. It takes its time and demands players be patient and engage in all its systems, and overlook some technical issues that pop up somewhat frequently. I can’t imagine a world — Outer or not — in which fans of the original won’t enjoy this new experience.
The Outer Worlds 2 succeeds in being a bigger and better sequel, buoyed by an even greater emphasis on player choice and freedom. Its RPG mechanics are largely fantastic, and there are key improvements to both combat and exploration.However, despite Obsidian's clever writing, there's a underlying dreariness to the property that it just can't seem to escape. These dull characters and their one-note factions are difficult to truly care for.
The Outer Worlds 2 excels on almost all fronts, presenting you with an open RPG that lets you choose how you progress while still keeping you on a clear path. The in-game systems allow you to customize how you play and give you versatility in the choices you make along the way. Combine that with great writing, and you have a recipe for success. Equipment menus are a bit clunky, enemy encounters can be manipulated, and the act of looting takes some getting used to. Still, none of these issues will keep you from enjoying the game. The Outers Worlds 2 is worth every penny of the $70 it asks for.
Despite some of the technical difficulties that required a workaround, I couldn't put The Outer Worlds 2 down. The expansive worlds, the near infinite choice options, and storytelling that is arguably some of the best in the business really encapsulates everything Obsidian has managed to do right for over two decades.
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While there's little wrong with The Outer Worlds 2, it doesn't have a pull that will keep players wanting to devote hours to it.
The release of The Outer Worlds in 2019 was one of those occasions where a game totally blindsided me. I knew Obsidian was a solid studio, but TOW, ...
The Outer Worlds 2 is a more expansive, more choice-heavy, and more satisfying western RPG that stands above most of its recent peers.
The Outer Worlds 2 is more of everything I liked before in The Outer Worlds, but dialled up to 110% - just like a new and improved offering from Auntie’s Choice!
The Outer Worlds 2 is okay, and perhaps that is its biggest flaw – it is unable to match either its powerful rivals or New Vegas, to which it is merely derivative. In a year packed with excellent games, it's hard to justify buying it when there are so many great, cheaper RPGs out there.
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